G U L F B I R D - Airline's
14.0k silver
4.5 years ago
Description.
Hello Everyone, so this is my first project with 500+ parts, Ever since i started this game i was desperate enough to have my very own airliner in this game..after a year and half my wish got fulfilled as i learnt about these aircraft, how to build them and how to make them functional enough. And i hope you like this build, gave it a stealth gray and premium gold livery which i dint find it in the web, obviously so figured it out by my self, the main goal is to put less effort to make it standout and i strongly believe that i achieved it in this project.
CONTROLS.
- ACT-1 : Landing Lights.
- ACT-2 : Navigational Lights.
- ACT-3 : Passenger Window lights.
- ACT-4 : All Engine Activation.(Reverse thrust-TRIM_DOWN)
- VTOL down - lower flaps & Air Brakes + reverse thrust.
- TRIM down to Nose up and Vice Versa.
I would like to thank, QingyuZhou & EternalDarkness.
PROJECT GALLERY.
THANKYOU.
Specifications
Spotlights
- PlaneFlightX 4.5 years ago
- EternalDarkness 4.5 years ago
- Guiso 4.5 years ago
- koreanbassin 4.5 years ago
- POTETOZ 4.5 years ago
- ChrisPy 4.5 years ago
- Typhoon03 4.5 years ago
- UraniumOxide 4.5 years ago
General Characteristics
- Created On Windows
- Wingspan 352.3ft (107.4m)
- Length 400.7ft (122.1m)
- Height 117.6ft (35.9m)
- Empty Weight N/A
- Loaded Weight 206,843lbs (93,822kg)
Performance
- Power/Weight Ratio 1.097
- Wing Loading 255.4lbs/ft2 (1,246.8kg/m2)
- Wing Area 810.0ft2 (75.3m2)
- Drag Points 55323
Parts
- Number of Parts 666
- Control Surfaces 6
- Performance Cost 2,738
A big thanks to all you guys for pushing me to gold.
Yeah it looks alright but it flies terribly. Barely takes off, stalls at 300 knots, etc.
@silver okay I'll tag you when its done
@switdog08 yeah sure... That would be great 😊
@silver
Its where you use two triangles that form a rectangle together and you angle one so it bends the line. I can upload an unlisted build to show you how it works if you want.
christ i cant even take this thing off it just stalls even at like 200cknot
@Velocita i would keep that in mind in the upcoming builds, thanks for the info.
Why would you possibly think deployed TR’s and speed brakes along with flaps would work. Flaps aren’t meant to slow the aircraft down. In terms of legitimate flight physics they’re meant to increase high pressure under the bottom of the aircraft which displaces more lift which allows the aircraft to land slower. In simple planes it creates positive pitch tendencies because slow flight physics are kinda fundamentally broken but they do help with slow flight in SP as well. You never and I mean never in either SP or in real world flight deploy your flaps only when you’re on the ground. Tradiationally they’re meant to be deployed dozens of miles away from the airport with heavy body airframes. First slats are deployed, then 2-5 degrees flaps, 10-15 degrees, then 30-40 degrees flaps. All of which lets the aircraft travel at slower more controlled speeds while the slow and incremental deployment does not unstablize the flight dynamic of the aircraft. Speed brakes are TR’s especially only usually only deployed on the ground because of how much they upset the flight dynamic. As for speed brakes, sure. It’s fine if they’re deployed in flight but you definitely don’t want to kill off lift in flight in coalition with flap deployment which is what speed brakes will do. In all reality find a way to use an activator group to turn off the primary flight power plants and turn on an AUX power plant facing in the opposite direction of usual travel. As for speed brakes keep them pair with the brake action. Flaps TR’s and speed brakes should always be untethered from each other in every single occasion.
@lilgreen06 thanks mate.
Wow! amazing build, your great at this, I can't fly it, it would
Make my game crash, but great job!
@switdog08 is there more info about the double triangle method , cuz i have no idea what it is.
@silver
A tip to make your stripes even better...
On the nose where the the fuselage that the stripe is on changes angles, you should use the double triangle method to "bend" the stripe. This will cause it to not disappear into the fuselage and not have a ledge on the bottom. I know its time consuming, but you will be proud of the end product.
@switdog08 thanks mate.
@Zanedavid thank you
I love the paint scheme.
These screenshots are nice
@silver no prob :)
@ALRX that means a lot, thanks mate.
@silver honestly, this is one of the better thumbnails I have seen, good job
@scratch thanks dude;)
oh-ho ooo o my goodness, this, and the screenshots look awesome
Execute Order Sixty Six Six parts
Ah ha @silver
@silver np.
666 parts