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Lockheed Martin F-22 Raptor II

15.9k Allstar  9.7 years ago
1,207 downloads
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This is a continuation of my first raptor. Now utilizing the most advanced pitching system I've used to date, it has both supermaneuverability and a more realistic appearance now. It is capable of making high G turns at low altitudes and pulling up from a 90 degree dive at appr. 1k ft. The turning capabilities can be further improved by the THRUST VECTORING, which is activated by ACTIVATION GROUP 1. Only real downside is a slight tilting to the left that the plane tends to do. I've done extensive research and I've discovered that the cause is mysteriously increased drag in the left engine...or is is decreased in the left? If you wanna add weapons, add weapons, but I I probably won't. Top speed is about 1090 mph. Don't forget to leave a rating or suggestion

General Characteristics

  • Successors 1 airplane(s)
  • Created On iOS
  • Wingspan 19.4ft (5.9m)
  • Length 26.1ft (8.0m)
  • Height 6.4ft (2.0m)
  • Empty Weight 8,972lbs (4,070kg)
  • Loaded Weight 11,584lbs (5,254kg)

Performance

  • Power/Weight Ratio 3.103
  • Wing Loading 56.3lbs/ft2 (275.0kg/m2)
  • Wing Area 205.6ft2 (19.1m2)
  • Drag Points 1737

Parts

  • Number of Parts 57
  • Control Surfaces 4
  • Performance Cost 273
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    15.9k Allstar
    This is one of the planes I'd like you to rate. @Rambo1050
    9.6 years ago
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    375 CtCrusher
    @Allstarship I may be hanleing it wrong, but as far as I can tell it flips uncontrrollably imediately after take off.
    9.6 years ago
  • Profile image
    375 CtCrusher
    @Allstarship I may be hanleing it wrong, but as far as I can tell it flips uncontrrollably imediately after take off.
    9.6 years ago
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    15.9k Allstar
    @CtCrusher ...Like you could do better from scratch
    9.6 years ago
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    375 CtCrusher
    Very unstable and flips even on high settings. The stars I'm giving are for replica design.
    9.6 years ago
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    Found out your problem! I know I'm not as expierienced as you in this but when I read all the comments I noticed you needed help finding out what made your plane turn to the left. So when I downloaded it I looked at the col/com/cot and realized that the center of lift (col) wasn't in the center of the plane. That appeared on mine anyway but may not show on yours.
    9.6 years ago
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    510 Azuru
    Dude!! You have some awesome planes. I love the trim on this thing.
    9.7 years ago
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    15.9k Allstar
    Well thank you both. It seems that now I'm faced with the age old question. Flight performance vs physical appearance. Then again, to decrease flight performance would also decrease looks. Should I throw them both away for a minor flaw. Definitely not. But if I somehow sacrifice a little of both to solve the problem... @Scriefers @OminousGloom
    9.7 years ago
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    8,341 OminousGloom
    @Allstarship I've spent 2 hours now trying to figure this out. It has nothing to do with your device or the part clipping. Must be a bug, since I could not replicate the problem on a different aircraft. I'll keep searching for a solution.
    9.7 years ago
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    25.5k Scriefers
    I figured it out for ya, but I don't think you're gonna like the answer. The issue is not a drag difference between the two engines. They only look a different shade of pink in the drag map because of the lighting/shadow effects used in the 'hanger'. The jerkiness and steady lean to one side is a result of the wing pieces used on the bottom of the plane, and the leading edges of the main wings. If you remove the bottom wing pieces and the light gray leading-edge pieces, the plane flies evenly (although nose tippy). It sucks because these pieces really give it that F-22 look... Try playing around a bit more with them and maybe they'll decide to cooperate.
    9.7 years ago
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    7,262 Zing2000
    Wait nvm... I have no clue
    9.7 years ago
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    7,262 Zing2000
    I managed to get it even, I just mirrored the side with more drag...
    9.7 years ago
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    15.9k Allstar
    It would be pretty much perfect if it wasn't for one fatal flaw. I've studied it and realized that the drag on the engines are, for one reason or another, uneven. I've tried a whole lot of crap and I can't seem to get it fixed. Not sure if this is a problem with the game or my failure as a designer. Nevertheless, I would like a few people to help me try and fix it. This means a lot to me. @Zing2000 @Katrina @Scriefers @WeeBabySeamus @OminousGloom @ElijtheGeat @SkipperBing @Cjredwards @Authros @thomasjaf
    9.7 years ago
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    15.9k Allstar
    Probably the pilatus@Ctracerx2
    9.7 years ago
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    15.9k Allstar
    Good to know😄@Ambarveis
    9.7 years ago
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    1,261 Ambarveis
    Great Replica!
    9.7 years ago
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    1,261 Ambarveis
    the pitching system is called a stabillator if im not wrong, nearly all Mach 1+ aircrafts have stabilators (real life) it drastically improves pitching ability and reduces shockwave effect, normally the fulcrum is at the center of the CoL of the horizontal stab to prevent shifting of CoL and/or CoM
    9.7 years ago
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    15.9k Allstar
    I really don't know. I guess it's just a lot of practice. When you make plenty of fast fighter jets and you have to find ways to incorporate that 3rd VTOL engine, you eventually learn how to do so effectively. Actually, i was doing dishes and pondering how to create a strong, yet powerful pitching system. All of a sudden it just kinda came to me. @OminousGloom
    9.7 years ago
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    8,341 OminousGloom
    I just realized how you did the pitching. That's ingenious!!! Also, Ik you are on mobile, how are you so good at part clipping? Guides don't explain this.
    9.7 years ago