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Malvicious feat. Bi-Variable Geometry

101k Kerbango  7.7 years ago
Auto Credit Based on Baldovino's VARIABLE GEOMETRY CHALLENGE

So I read up on variable geometry (and I will let you look it up too) (https://en.wikipedia.org/wiki/Variable-sweep_wing) and the first thing that popped into my head was a desire to make a plane featuring what I have dubbed Bi-Variable geometry.

This baby handles a little differently than normal but at the same time it handles quite well.
The Malvicious was not made for fighting so avoid a dogfight at all costs.
Takeoff procedure #1 throttle up and pitch nose up. .
Takeoff procedure #2 VTOL up to 3/4, (wings forward) and trim down full. As soon as you lift off center trim.
VTOL up and you go up.
VTOL down and you go down.
Trim down and you go up.
Trim up and you go down.
There is a combination for level flight for every wing configuration EXCEPT VTOL up all the way! This WILL flip you very fast, so be prepared to center VTOL and roll level again.
Pitch roll and yaw are all normal.
No Action groups to worry about.
All lights are automatic.
Two mini-guns for self defense.
Fun is going to be had be you. Congratulations.

General Characteristics

  • Predecessor VARIABLE GEOMETRY CHALLENGE
  • Successors 1 airplane(s)
  • Created On Windows
  • Wingspan 48.4ft (14.8m)
  • Length 53.8ft (16.4m)
  • Height 10.8ft (3.3m)
  • Empty Weight 12,253lbs (5,558kg)
  • Loaded Weight 22,467lbs (10,190kg)

Performance

  • Power/Weight Ratio 3
  • Wing Loading 27.1lbs/ft2 (132.4kg/m2)
  • Wing Area 828.5ft2 (77.0m2)
  • Drag Points 10630

Parts

  • Number of Parts 110
  • Control Surfaces 9
  • Performance Cost 650