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WATER SKIER

101k Kerbango  6.9 years ago

Water skiing typically begins with a deep water start.
Once the skier has their skis on they will be thrown a tow rope from the boat, which they position between their skis.
The skier crouches down in the water using trim up, while holding onto the ski rope.

As the boat accelerates and takes up the slack on the rope, the skier allows the boat to pull him/her out of the water by applying some muscle strength to get him/her into an upright body position. By leaning back and keeping the legs slightly bent, the skis will eventually plane out and the skier will start to glide over the water. The skier turns, roll, by shifting weight left or right. The skier's body weight should be balanced between the balls of the feet and the heels.
While being towed, the skier's arms should be relaxed but still fully extended so as to reduce stress on the arms. The handle can be held vertically or horizontally, depending on whichever position is more comfortable for the skier.
There are two modes to the boats steering, standard mode is use for slalom and jumps, just steer normally with roll.
Activate AG1 for trick mode where the boat is much more agile and the stress on the "rope" is greatly increased.
If the "rope" breaks and kickback doesn't damage anything...
That is okay, thanks to the prototype skier rescue hooks installed onto the boat. VTOL up to capture your skier and deliver him closer to land.

Then I guess you can just go out and go fishing or something.
Have fun.

General Characteristics

  • Created On Windows
  • Wingspan 13.3ft (4.0m)
  • Length 141.0ft (43.0m)
  • Height 31.8ft (9.7m)
  • Empty Weight 8,022lbs (3,638kg)
  • Loaded Weight 12,276lbs (5,568kg)

Performance

  • Power/Weight Ratio 1.372
  • Wing Loading 675.9lbs/ft2 (3,299.8kg/m2)
  • Wing Area 18.2ft2 (1.7m2)
  • Drag Points 14949

Parts

  • Number of Parts 233
  • Control Surfaces 0
  • Performance Cost 1,243

Required Mods

  • SimpleSpace_2 by Gestour
    Version 1.0 (10/13/2017 9:48:34 AM)