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This is something I created today on Simple Planes using the Overload Ingame XML Editor. The scale of the blimp is 4,4,4 (example: 1 length = 4 length). The scale of its mass is 0.0001, meaning it is only one ten-thousandth of the weight it would be normally. It holds around 58,000 gallons of fuel but weighs roughly 38 pounds when you do the math. In the real world this would fly up into space in no time flat. However, this is Simple Planes so the laws of physics don't really apply that much. You can use this is creations such as a blimp, but if you do that, just watch it fall to the ground here first. You will not regret it. Have fun!!!
Specifications
General Characteristics
- Created On Windows
- Wingspan 113.6ft (34.6m)
- Length 328.1ft (100.0m)
- Height 110.6ft (33.7m)
- Empty Weight 595lbs (269kg)
- Loaded Weight 595lbs (269kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 377
Parts
- Number of Parts 3
- Control Surfaces 0
- Performance Cost 18
Will do, thanks! @randomusername
Thanks for the tip! Also, there’s a post called "My really fast rocket" and the engines on there have a really cool sound. I experimented and found that it wasn’t because of the size or power of the engines. Do you have an idea what the cause of the sound was? Whenever I save it as a subassembly it sounds normal @randomusername
I was talking about scale:1,1,1. My question was which spot represents width, height, and length @randomusername
Also I’m kinda new to XML, which number is which value in scale? @randomusername
Have to admit you kinda have a point @randomusername
Eh, I’m kinda lazy. Plus I was going to build a full blimp with it but I like to build on iOS better so I made this on the PC (easy enough) and published it to download and save as a subassembly on iOS @randomusername