Little Bugger on the Sea
Could anyone help me finish this race track circuit model on the surface of the sea? I'm bored of the building, my goal is to make the road surface just beneath the sea surface so that the car seems to be roaring on the sea surface, the vision will be splendid because of the effect of the water, but it takes a lot of time to adjust the buoyancy of the road bricks made of fuselage, the final goal is to connect back making a loop. beacon lights should be attached to show the border of the lane, pay attention! to play, you must save a location far in the sea without initial speed with other models, then use this model to start the game in the saved new location, also, you could change the default littlebugger to your car vehicle. Yes, I have tried on the default water take-off location, the race track will get moved when borning, If you could make this initial moving to fixed on the sea, more race tracks could be built to connect the small islands under the Yeager airport to make it a more interesting race, but I have no more energy to finish so much work, Could anyone model the race? BTW, I'm waiting for SimplePlanes software to visualize or even simulate the wave, foams, flows of the sea eagerly, that will be a great feature of simple planes? simple boats! simple everything!
Specifications
General Characteristics
- Predecessor Little Bugger
- Created On Windows
- Wingspan 754.6ft (230.0m)
- Length 1082.8ft (330.0m)
- Height 8.8ft (2.7m)
- Empty Weight 754,796lbs (342,370kg)
- Loaded Weight 754,929lbs (342,430kg)
Performance
- Wing Loading 5,486.3lbs/ft2 (26,786.7kg/m2)
- Wing Area 137.6ft2 (12.8m2)
- Drag Points 50568
Parts
- Number of Parts 606
- Control Surfaces 0
- Performance Cost 1,785