JSF - Next. Mach 3.5 bombs and missles.
Take off and land from any location.
to take off (from tiny), you may need to restart - glitch sometimes drops the plane. Upon restart should have no issues. Then throttle to max. Detach 2, then 1. Pull back on the stick for max lift, and viola. Vtol can be used, but it is extremely tricky.
For water launch, detach 1 immediately. The weight that helps you keep you still until engines are at max on tiny sinks you quickly.
For water landing, anything under about 400 the vehicle should survive. For a little extra speed, in a dive detach 6. However if your going to do anything other than fly fast in a straight line you will want to hang onto those wings. detach 1: releases you from starting block.detach 2: activates extra engines - usefull for take off, amd whenever extra speed is required. 3 drops bombs. If dropped from too low of an altitude, you will destroy your self. Detach 4 & 5 fires 2 and 4 missles respectively. Detach 6 releases front wings. The front wings are the sturdiest. The others may fall off, but these will not - even at 2600 mph. Plane will break up at 2600 if you arent careful. use the airbreaks first before any drastic course correction.
Specifications
General Characteristics
- Created On iOS
- Wingspan 44.0ft (13.4m)
- Length 40.2ft (12.3m)
- Height 9.2ft (2.8m)
- Empty Weight 19,675lbs (8,924kg)
- Loaded Weight 1,872,080lbs (849,162kg)
Performance
- Power/Weight Ratio 0.034
- Wing Loading 4,212.0lbs/ft2 (20,565.0kg/m2)
- Wing Area 444.5ft2 (41.3m2)
- Drag Points 10554
Parts
- Number of Parts 280
- Control Surfaces 9
- Performance Cost 925