136 downloads

yo i swear its there

DwiAngkasaAeronautics present:
...

Background

There are a lot of ways to make the aircraft durable and have an upper hand in the battlefield. Some use speed, some use the ability to carry a lot of weapons, some and most niche yet logical one: using technological advancement. In this 21st century, lot of countries race to have their own most advanced, stealthy, state-of-the-art plane. But we try to be different. We are experimenting with using the 6th-century solution.

By magic and wizardry

And with that, project H.U.H.? (it was the sound of the higherups when the whole idea of experimenting with witchcraft proposed) was proposed

So we hired some shaman and wizard, make a deal with cthulu, open portal to hell, jahanam, naraka, etc and chant magic word

sim salabim abrakadabra

and poof, plane gone

or is it?

Design and Description

The aircraft itself was some old, single seat, single engine light attack aircraft from the 60s. There's nothing special about the aircraft; it's just a light attack - trainer without any sophisticated avionics or electronic system.
The aircraft was chosen to be the magic's guinea pigs. The hired shaman used an "invisible" spell, and lo behold, the aircraft became transluscent to the visible light spectrum.

The perfect stealth.

or not, after further testing, it still could be detected with radar.

Role

  • Experimental

Armament

  • 2 x White Fang MK VI AGM
  • 2 x Rocket Pods
  • 2 x 500lb bombs

Features:

- Perfect Camo


blend in any terrain

Control:

AG2: Airbrakes
AG4: Jettison Armament
Trim: Trim
VTOL: Flaps

Weapon Briefing:

- White Fang MK VI AGM

General-purpose missile.

Specification
- Range: 16Km
- Lock time: 0.5 seconds
- Max targeting angle: 50 degree
- Max Speed: 2000km/h
- Warhead: 250lb High Explosive

- Rocket Pods

Pod filled with High Explosive rockets.

- 500lb Bomb

Freefall bomb based on British 1000lb general purpose bomb

Specification
- Weight: 512 kg
- Warhead Weight: 490 kg


Note

  • It is easier to fly the plane in cockpit camera view as flyby, orbit, or chase camera won't give clear aircraft orientation. Using in-game artificial horizon also quite hard from my experience
  • Landing usually results in the plane partially clipping the ground.
  • The aircraft has slow acceleration, especially when speeding up to take-off. if you want to avoid slow take-off, spawn in air.

Used Creation Credits:
- GLimiter code by MonsNotTheMonster

Author Note

The secret is scale=0,0,0 or a small number. I found this trick when tinkering with Guyfolks F-35B. Changing the scale of the part to a very small number definitely changes the whole aircraft's flight characteristics. A bit hard to adjust things after everything was scaled down

General Characteristics

  • Successors 1 airplane(s) +70 bonus
  • Created On Windows
  • Wingspan 27.9ft (8.5m)
  • Length 33.6ft (10.3m)
  • Height 7.2ft (2.2m)
  • Empty Weight 23,872lbs (10,828kg)
  • Loaded Weight 32,152lbs (14,584kg)

Performance

  • Power/Weight Ratio 0.524
  • Wing Loading 82.2lbs/ft2 (401.3kg/m2)
  • Wing Area 391.2ft2 (36.3m2)
  • Drag Points 276

Parts

  • Number of Parts 35
  • Control Surfaces 5
  • Performance Cost 360