Not sure what to call this one...
2,705 Jettison
9.2 years ago
I saw a small version of this at a science museum. The concept behind it was that there is like a 0.00000000000001% chance to achieve an identical spin than the last. This is cause by the many different variables of the moving parts. This machine does spin for quite a while after the initial spin. *Instructions* 1. Slide VTOL down to any random place. 2. Whilst the machine is still moving because of the VTOL, press 1 to release the machine and allow it to free-spin.
Specifications
General Characteristics
- Created On iOS
- Wingspan 73.8ft (22.5m)
- Length 68.9ft (21.0m)
- Height 73.8ft (22.5m)
- Empty Weight 2,641lbs (1,198kg)
- Loaded Weight 77,571lbs (35,185kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 47826
Parts
- Number of Parts 90
- Control Surfaces 0
- Performance Cost 217
@Jettison REAL COOL IT STAYS!
I was actually going to make different versions of this type of machine, but the majority of them required massive circular structures and I kinda struggle with making those sorts of things.
@SpiritusRaptor
Thx
@SpiritusRaptor
Cool, this kinda proves the 'real world' pysics of this game. Great idea.