Seagull V1
Plane developed in cooperation with @Deiaa
Fast and agile twin-engine jet. Much time and effort was spent on reducing drag and achieving the perfect balance between agility and stability. Great for exploring new parts of SP map. Can be used as a development base for ground attack plane or dogfighter. Stable and predictable in the air at service speeds (130 mph - 1640 mph) even with little to no fuel left.
Specs:
Top speed: 1640mph @ 30K feet
Fuel: 1599 gal
Controls:
AG1 - parachutes
AG2 - lights
AG3 - landing light
*Optimal trim lever position for level flight at cruising speed is juuust below the midpoint.
FAQ:
Can it take off from/land on USS Tiny?
Yes, if the pilot has skills.
Are the improved versions of this coming?
Probably yes, but not too soon.
Does it wobble when put on autopilot?
No, it is rock stable.
Visibility from the cockpit?
Good enough.
Is it green?
No. It's blue.
Have fun!
NOTE: No XML modding or nudging parts was used in this build, all the details are standard.
P.S.: Fighter variant might be coming sometime, but not necessarily soon.
Specifications
General Characteristics
- Predecessor DMJ-14S Hawk Mk.II
- Created On Android
- Wingspan 45.7ft (13.9m)
- Length 38.6ft (11.8m)
- Height 13.0ft (4.0m)
- Empty Weight 13,580lbs (6,160kg)
- Loaded Weight 24,315lbs (11,029kg)
Performance
- Power/Weight Ratio 2.772
- Wing Loading 43.9lbs/ft2 (214.4kg/m2)
- Wing Area 553.7ft2 (51.4m2)
- Drag Points 2141
Parts
- Number of Parts 33
- Control Surfaces 6
- Performance Cost 346
@Deiaa Glad to hear that! :) It would be interesting to see your implementation of rocket box in some build in the future.
@Carguyfromriga Yeah, it seems indeed that two 2x1 inlets are better than one 2x2 inlet, even though they should probably be the same. I'm almost fully satisfied with my next prototype of the Mk.III DMJ-14, and indeed your tips have helped me a lot, not only for this plane, but for every plane I could build from now on! :)
I also have a new design in mind, still putting it together on a basic level in my head, and I think it can make use of your little rocket box. ;)
@Deiaa Thanks! :)
I tried to strike the balance between agility and stability; in the end, I didn't quite manage to hit the sweet spot with the plane being slightly less agile than I would like it to be, as you pointed out. I will continue to refine the construction to make it even better and when (or if) I feel like there has been enough improvement, I will post it as a Seagull V2.
While experimenting with custom air intakes, I figured out several things:
1) The optimal count of air intakes for this plane is 5
2) Count of air intakes matters MUCH MORE than the size
3) Inlet angle doesn't seem to reduce air flow dramatically, but it does reduce drag
Hope that helps you improve DMJ-14!
@Carguyfromriga Aside from 1 issue - the ailerons are a bit too small and the aircraft is a bit too slow to roll - I'm loving it so far! Great job!
Been thoroughly testing the planes on several courses, too. Note that I've enlarged the ailerons on the Seagull 2 notches here, as it struggled to keep up with turns in some courses.
Typhoon Circuit
Daredevil
Sandsift Drift
The Dragon
We have a clear winner. :)
I'm not sure I really like the way the intakes look if I just slap them onto my version, so I still need to get innovative.
It also seems there's something other than drag slowing my version down. Likely insufficient air supply. Back to the drawing board!
In the end, though, you did a great job! I'm loving it!
@Deiaa Let me hear what you think about this thingie :)