A6M Zero
139 Mordex
2.9 years ago
My another attempt of recreation, this time, the Japanese carrier-based fighter plane, the most capable in the Pacific War (until 1943).
Activation groups are: 1 - Hook; 2 - Nose MGs.
The reason I disabled the nose guns is that they will hit the propellers, and I don't know how to make them shoot in sync so they won't hit them. Still not skilled enough, sorry.
Specifications
General Characteristics
- Created On Windows
- Wingspan 35.3ft (10.8m)
- Length 27.0ft (8.2m)
- Height 14.7ft (4.5m)
- Empty Weight 5,275lbs (2,393kg)
- Loaded Weight 6,958lbs (3,156kg)
Performance
- Horse Power/Weight Ratio 0.287
- Wing Loading 27.0lbs/ft2 (131.9kg/m2)
- Wing Area 257.6ft2 (23.9m2)
- Drag Points 2444
Parts
- Number of Parts 41
- Control Surfaces 7
- Performance Cost 241
@yosshi31 Yeah, that works, but Zero's nose MGs was distanced from the propellers, these were close to the cockpit. That's the problem. It's a recreation, I tried to make it look identical to the original creation as much as possible. There should be a way to disable collision for the propellers from these MGs without putting them on the engine part itself.
No hitbox if the wing gun is close to the part.