Flakpanzer Coelian that Floats and Shoots
25.2k JacobHardy64
8.7 years ago
Auto Credit Based on Waemoth's Flakpanzer Coelian
Originally by Waemoth, this awesome, 99% not mine Flakpanzer Coelian couldnt shoot. It also used vtol and strange activator groups to move the turret. I made it simpler. Act1+2 to activate turret, controlled by rolll and pitch. Act 3 for vtol engines. Caution: very powerful. Act 4 for reverse. Act 5 for coaxial machine gun. Its not super pretty anymore, but its more functional. Also it floats. Have fun!
Specifications
General Characteristics
- Predecessor Flakpanzer Coelian
- Created On iOS
- Wingspan 11.5ft (3.5m)
- Length 32.1ft (9.8m)
- Height 12.1ft (3.7m)
- Empty Weight 10,361lbs (4,699kg)
- Loaded Weight 21,681lbs (9,834kg)
Performance
- Power/Weight Ratio 1.762
- Wing Loading 35.9lbs/ft2 (175.3kg/m2)
- Wing Area 603.9ft2 (56.1m2)
- Drag Points 9107
Parts
- Number of Parts 183
- Control Surfaces 0
- Performance Cost 510
@JacobHardy64 xD
Russian premium .3 lower BR Russian bias @ShatterFox
Floaty Coelian xD
Double Russian bias. Why not an unarmed British Hovercraft?
Russian bias @Nickasaurus
OP tank is OP
@JacobHardy64 Neither is mine, it was just a quick conversion of the Panther (which I made even worse, somehow). I feel like a complete noob since I didn't use nudge with my early, XML edited PC designs.
Never said it was realistic ;) @Waemoth
I totally understand. This is just a fun modification I made when I downloaded it @Waemoth
Main reason for why I didn't add armanent is that it has quite high-caliber guns, and the wing guns just don't have the correct sound. I've been thinking of remastering my Panther and Coelian (Panther was made without XML, and Coelian isn't far away from that either).
first!