OBJ-490 NO MOD
7,530 SAINAKAJIMA
1.6 years ago
Auto Credit Based on SAINAKAJIMA's OBJ-490s
Equipment:
50cal sub machine gun
125mm guns with 2 varian round (20×2)
10 prototipe pocket Atgm (this tank have unique atgm loading system
How it works:
Ag1:auto guided
Ag2: stabilizer
Pitch & Roll :drive
Yaw : turret move
Trim: turret move if ag1 Active
please upvote or comment if you like
Specifications
Spotlights
- DFA007 1.6 years ago
- KmsGelvain 1.6 years ago
- SILVERPANZER 1.6 years ago
General Characteristics
- Predecessor OBJ-490s
- Created On Android
- Wingspan 14.5ft (4.4m)
- Length 46.7ft (14.2m)
- Height 16.7ft (5.1m)
- Empty Weight 197,547lbs (89,606kg)
- Loaded Weight 208,520lbs (94,583kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 11694
Parts
- Number of Parts 629
- Control Surfaces 0
- Performance Cost 3,885
Russian-captured Type 90 MBT :skull:
First time I see a well made tank and even better without a mod, a t-14 armata would be very interesting 👍🏻.
@SAINAKAJIMA Can you please increase it so it can use 2 types of ammunition? reload time
{(1 - smooth(clamp01(-rate(ammo("120mm-APFSDF"))),clamp01(-rate(ammo("120mm-APFSDF")))*pow(10, 4) + 1/3.8))=true ? "<color=#00FF00>RDY</color=#00FF00>" : "<color=#FF0000>RELOAD..</color=#FF0000>"}
For example, tell the packing time of APFSDF and can tell the packing time of HEAT is that they can be used together. (If I wrote it and didn't understand it, I'm sorry. we use translator😅)
@Pzthunder1 just replace ATGM with other weapon name in rotator section (don't change any code if rotator is free spin)
Do you have a way to make the reload time code work with other ammunition?
eyes
@RYAviation
Actually i get from other build but i forgot who Made it
50 cal sub machine gun…like the cartel one?