WWR pack (read disc)
Here are four new weapons for the WWR air force arsenal.
(Note: the vehicle you want to equip any of the four weapons, the vehicle must have a 2.25 by 2.25 (block) mount on the top part of the vehicle.
TR-43 MK-III Minigun:
The TR-43 is a universal weapon. It has a ROF (rate of fire) of 1200 rounds per minute. Making it a threat to light targets. [AG2 to arm]
RCM-19 MK-IV Machine Gun:
The RCM-19 Is a unique weapon with four barrels the damage is higher than the TR-43 but it has a slightly less ROF than the TR-43 but it has more spread than it making the shots more likely to hit a small moving target. [AG2 to arm]
DR-7 MK-III Light Cannon:
The DR-7 Has two barrels but each one fire a different type of round. The top barrel fires HE (High Explosive) rounds while the bottom barrel fires AP (Armor Piercing) rounds. There is less HE rounds than the AP rounds so use the HE rounds carefully. [AG2 for HE, AG3 for AP]
IGR-22 MK-II Railgun:
The brand new IGR-22 is the most powerful weapon in WWR arsenal. With more than 7.4 trillion$ put into the research and development for 47 years of this weapon has paid off. The results are very promising. This weapon can fire a 700mm shell 2-3 times faster than the speed of light to cause massive destruction to an object. Sadly, only 800 rounds of the type of shell for this weapon could be built because each round costs 5.6 billion to construct. On the bright side, one shot can do massive damage to a large battlecruiser. [AG2 to arm.]
Specifications
General Characteristics
- Created On Android
- Wingspan 34.4ft (10.5m)
- Length 15.3ft (4.7m)
- Height 6.2ft (1.9m)
- Empty Weight 29,691lbs (13,468kg)
- Loaded Weight 29,691lbs (13,468kg)
Performance
- Wing Loading 1,401.1lbs/ft2 (6,840.9kg/m2)
- Wing Area 21.2ft2 (2.0m2)
- Drag Points 11432
Parts
- Number of Parts 142
- Control Surfaces 0
- Performance Cost 380
@WWREngineerMoon okay thanks for the tip!
@Mustang51 Well, you could also decrease the velocity to just 2000 meters per second
Ouch! I’ll remember not to
@Mustang51 fyi if you fire the IRG-22 at something within less than 5 miles it will break the game. Not crash it, but freeze your controls. I didn't know that until I started shooting things close up lol. It's the velocity speed that's broken
@WWREngineerMoon the IGR
@Mustang51 thanks. And is it the IRG-22 you like the best or the DR-7?
These are pretty cool! I like the longer of the two cannons the most
Tell me how you feel on these weapons.