First of all, let me tell you that this Tank is an entry for the Futuristic Tank Competition of @JCCNtechnologies, Help me win this, I will be forever grateful for your help.
Meet the Odeucalion Od-KPz-I, the future of MBTs. The Odeucalion Kampfpanzer-I brings the best that a tank can offer, has good mobility, a profile that is difficult to detect, great armor and a powerful arsenal, I will show and explain how everything works, but first let's go to the controls and see about the cameras.
Commands:
•AG1: Allows using the Main Armament in the normal mode (150mm Cannon) with AWSD or mouse.
•AG2: Allows using the Main Armament in the Artillery mode with AWSD or mouse.
•AG4: Allows using the missiles.(Cleavers and Interceptors)
•DG8: Turn off the lights.
•V: Launches the flares.
•Yaw: Controls the movements of the tank (Left and Right) With QE.
•Trim: Controls the movements of the tank (forwards and backwards) with Up Arrow and Down Arrow. The left Arrow reset the trim to neutral.
•Throttle: Elevate Frontal Armor Shields.
•Brake: Brakes. Better hold it for a little.
•LandingGear: Activates the Stabilizing Legs.
-Guide of Cameras:
•Cam 1: Show the Shell of the Main Armament (Use it to improve the aim for the next shoot).
•Cam 2: Secondary Armament view.
•Cockpit: Main Armament View.
Modes for the Main Armament:
The Normal Mode:
In the normal mode (AG-1) you will use the tank as a normal MBT, you will have 360º of horizontal rotation for the turret and 25º/-15º of vertical guidance for the cannon. Pretty simple, and practical.
The Artillery Mode:
In the Artillery Mode (AG-2) you will use the tank as an Artillery/Obuser, you will have 5º of horizontal rotation for the turret and 65º/0º of vertical guidance for the cannon. It’s hard to use it, it took me some minutes to manage shoot a specific place, I’d say it’s more for fun and diversification. At the 65º elevation, the shell almost hit the other main island, so, if you really want to use the arty mode seriously, it’s better to reduce the projectile speed (300-400m/s should be good) so it’s easier to aim. I made the Stabilizing Legs just for this mode; it will hold your tank in place.
IMPORTANT:
When switching modes, do like this: Put the Cannon and turret on point 0º (best way to do it it’s by just disable the Mouse Aim), than you deactivate the group of the mode you are on and turn on the group of the mode you are going to use. If you don’t follow this process, the tank may starts bugging and possible will explode.
The Secondary Armament:
The Anti-Aicraft 30mm Cannon have an auto-aim feature (used the formula of @SenSkysh that you can see there https://www.simpleplanes.com/a/SN9nKo/AUTO-AIMED-TURRET-AK-2100), so you just turn the Guns to Air-to-Air and the turret will auto-aim, you just have to press Alt (by default) to shoot. However, because of the cockpit is placed a little to the left, the aim may not be very accurate, but I manage to shoot down some aircrafts with it. You can also combine the Secondary Armament with the missiles; the Secondary will maintain the aim even if you move the turret, so you can aim the missiles while shooting with 30mm.
The Missiles:
About the missiles (AG-4), you will have to put the aim circle (appears on the cockpit view) on the target and maintain like this for some seconds, use the normal mode to aim (AG-1), maybe it will be hard the first time but you get the thing fast.
The Frontal Armor Shields:
You can elevate those shields and angle them (Throttle) to protect the weak spots on the frontal part of the tank, you will lose some depression, but worth if you are under heavy fire, them can take many shoots with suffering almost no damage.
The Armor:
Like I said, excellent frontal armor, the only weak spots on the front are the observers, the radar, The secondary armament and the flares dispensers, but lose them won’t destroy your tank (Probably). The sides and rear armor are weak, so make sure you don’t show them to the enemy. The crewmembers are enclosure on a shielded capsule on the hull; basically all the functions are controlled remotely.
Stabilizing Legs:
Put them down (LandingGear) so you don’t have to continuous press the brake button, it’ll help you aim. Use the Camera of the shell (Cam2) to accurate your shoots.
Specifications:
• Weight: 110,455 lbs (55.2 tons)
• Type: MBT (Main Battle Tank)
• Crew: 3 (Driver, Gunner, Commander)
• Shielding: 320-Od-Sp (60-320 mm)
• Main Weapon: 1 150mm Caelli Cannon (100 Shells) – Angles: Normal: 25º/-15º. Arty: 65º/0º - reload time: 3s.
• Secondary armament: 1 Od-C AA 30mm Cannon (Automatic Aim) – Angles: 90º/-10º.
• Engine: OdGt 32G600 (Gas) 1,100-1,500hp
• Operational Range: 650 km
• Max Speed: 70 km/h (43mph)
• Manufactured: Zharapparbyell Ind.
• Origin: Germany
• Unit Cost: 9.6 million US dollars
• Production Period: 2036-Present
• Quantity produced: 1 operating unitFeatures:
• Great Design
• Good frontal armor
• Extra mobile armor
• Good mobility
• Can 0º turn
• Good acceleration
• Two Modes to the Main Armament
• Some animations when switching modes
• Auto-Aim Secondary Armament
• Missiles to all types of targets
• Realistic Size
• Realistic Armor
• Realistic Cannons
• Realistic tracks
• Great Design
• Great Paint
• Gets ammo rack explosion
• Some other little detailsBug Alert:
Unfortunately, there’s a bug that I couldn’t solve, the tank will tilt to one side when driving on road (runaway), I don’t know why this happen, but this doesn’t happen on grass, so it’s preferable to drive on the grass. If you discover why this is happening, please tell me on the comments.
If you want to use any part of this tank for some of your projects talk to me before, just to know. Thanks for the support of all, comment what you have found of this project and upvote also, enjoy and see my other projects, I think you'll like, Ideas to improve my projects are always welcome, if you really like this project, upvote it, do not forget.
Sorry for my English.
Credits:
Automatic Aim: @SenSkysh
Specifications
Spotlights
- Baldeagle086 4.2 years ago
- AWESOMENESS360 4.3 years ago
- JCTECHNOLOGIES 4.1 years ago
- CookingWithCinderBlocks 4.3 years ago
General Characteristics
- Created On Windows
- Wingspan 11.7ft (3.6m)
- Length 38.1ft (11.6m)
- Height 10.9ft (3.3m)
- Empty Weight 109,738lbs (49,776kg)
- Loaded Weight 111,126lbs (50,406kg)
Performance
- Wing Loading 330,367.5lbs/ft2 (1,612,995.2kg/m2)
- Wing Area 0.3ft2 (0.0m2)
- Drag Points 5911
Parts
- Number of Parts 893
- Control Surfaces 0
- Performance Cost 6,710
@Zharapparbyell some things are inevitable but there are noticing weak points, Like hinges that can disable the tank's gun's Y axis if not fixed, But I have you the points back because of your realism, and some of your features don't count since it is already in the mark scheme and btw the max mark you can get without the features is 55 so overall, you did great! You made marking this very hard because it is just so GOOD! Anyways this is more like an artillery tank so you will not engage in that much close quarters combat situations so you didn't lose any points.
@Planeacceleration thank you!
Nice mate! It's going to be hard to top yours. Good luck with the challenge!
@Tabris Oh no, know how I fix it? For me they are appearing, i put 
@Zharapparbyell yeah none
@Tabris none of them?
@Zharapparbyell images dont work
@Zharapparbyell Affirmative.
beauty to my eyes! wonderfully done!
@JCCNtechnologies oh... and there is plenty of time till the deadline, I can build another tank in this time, wait... can I make another entry? Like, compete with two tanks?
@Zharapparbyell And also you are the only one that posted so far...
Wow...@JCCNtechnologies
@Zharapparbyell no problem, Keep This up! You are 1st out of 131 for now!
@JCCNtechnologies wait... omg, I tought the max points were 100, Thank you very much man! But I admite that I think the Od-KPz-I it's my best creation now, know what you think it's very important to me. Thank you again!
@JCCNtechnologies Thank you very much! Can you tell where i messed up? so I can improve on my next project.
@Zharapparbyell WOW! you are gonna be tough to beat, you have a extremely High mark 60PTS
With 47KG per metre squared Ground pressure, keep it up!
@Zharapparbyell Ok I'll take a look!
@JCCNtechnologies here is my entry