T1 Terracota 1A
T1 Terracota 1A - Main Battle Tank
Weapons
-1x 120 mm anti-tank gun (APFSDS, HEAT...)
-1x 20 mm AA gun (AP ammo)
-1x 12,7 mm Browning gun
-Several flares
Actions (Activation groups)
[1] -Ligths
[2] -By pressing B, extends winch with magnet
[3] -Enables machine gun and AA firing
Cameras
[F1] Shooting reticled sight (Main canon)
[F5] Commander sight from top of the hatch
[F6] Primary targeting optic sight
[F7] Auxiliar sight for gunner
Movement
1- Press Q or E to turn around the tank
2- Acelerate the tank by pressing Shift, and stop it with B (Brakes)
3- You can turn the turret with A or D, or enable mouse control
and you can control it like a classic shooter game.
4- The trim and VTOL options, control the aim of both secondary
weapons.
Annotations
This tank doesn't exist in real life, it's my own invention. The tank has a futuristic design (around 5 or 10 years ahead), with black and gray colors.
It has several optic systems that can detect any targets around it and can shoot them with precise accuracy.
While firing, both secondary weapons can destroy the main canon if this is aiming up. To prevent this, deactive the machine gun firing with "3". The canon itself can clip and cause problems when it is rotated in the rear part of the chasis. Also, the cockpit is in the front part of the canon, be careful!
This is my first upload in this website, i will update this design and try to upgrade it. Hope you enjoyed my Tank!
Specifications
Spotlights
- Zanedavid 5.1 years ago
- ArcturusAerospace 5.1 years ago
- Armyguy1534 5.1 years ago
- MrHoboDuck 5.1 years ago
- Advil 5.1 years ago
General Characteristics
- Created On Windows
- Wingspan 15.5ft (4.7m)
- Length 43.2ft (13.2m)
- Height 13.7ft (4.2m)
- Empty Weight 44,147lbs (20,024kg)
- Loaded Weight 45,131lbs (20,471kg)
Performance
- Wing Loading 972.3lbs/ft2 (4,747.0kg/m2)
- Wing Area 46.4ft2 (4.3m2)
- Drag Points 11258
Parts
- Number of Parts 765
- Control Surfaces 0
- Performance Cost 2,641
@yeahboi Thank you very much. Check out the T1 1A1, the upgraded version of this tank. It's better and cooler.
This thing is a work of art.
@Zanedavid Thanks!
Yo your gonna get to silver quick lol
Oh my gawd oh my gawd this looks Fantastic
@Micmekox They work well, and the only con is the higher part count.
@ArcturusAerospace Then use the default wing gun and modify it with the mod, because with the other 40 rocktes you mention, it will be too repetitive to have the same ammo, and for the autocannon the wing gun it´s the better option.
@Micmekox I just placed a single rocket under the barrel of the gun, nudged it inside, and mirrored the rocket 40 times.
@Micmekox I am using a hollow fuselage filled with 40 rockets, and so far, none of them have caused the vehicle to be damaged. I just wanted to know the best type of ammo for the cannon.
The cannon will have 100 rounds eventually, but it still will only be enough to fire continuously for 10 seconds.
@ArcturusAerospace But you can try to make a cilinder, put normal rockets around it, and then scale it down and put on your gun. This could be interesting, if you want to make explosive ammo like HE, HEAT... I tried to do it as well, but it doesn't work with my tank at first.
@ArcturusAerospace I tried to use a rocket launcher to make it look more realistic when the projectiles collide with targets, but for some reason, the second rocket that it is fired makes the vehicle to collapse and move violently. So I decided to put a simple wing gun, but modified with the overload mod of SP, you can make it shoot like a canon. Increase the amount of damage, change the color of ammo, the rpm, the time between burst... And there you go!
@Micmekox Did you use rockets or bombs in the main cannon? I am making an IFV, which will have an autocannon as the main gun. Which type of ammo should I use?
@Micmekox Thanks!
@ArcturusAerospace And yes, make detailed parts and then scale them down, it's esaier this way.
@ArcturusAerospace Yes, if you want to make details the best option is to open another project, make the parts you want to add to your design (detailed or not), an then convert it into subassemblies in order to put them in your design.
@Micmekox I am bad at making detail like that. Should I make the parts large & then scale them down? I want to be able to make something that doesn't look like a sleekish brick with wheels and a turret.
The difficult part about this design is to make it work, because some things, like the "chains" or the turret and machine guns were a little bit harder than i expected.
@ArcturusAerospace 4 or 5 weeks.
@Micmekox How long did this take?
@Micmekox It's already cooler than anything I've ever made...
@ArcturusAerospace Thanks, this is my first upload in Simple Planes Website!
In the future, i want to upgrade this design in order to make better performance and make it cooler.
This is great!