Roberts LXR2-200 (2 Year Anniversary)
10 months of work, finally reaching conclusion. The Roberts LXR2 airliner is finally here.
History
Oct 2022
I first came up with the idea of an airliner in Oct 2022, while planespotting from a hotel room balcony in Queenstown. It was a top view that was very basic, but would be the beginning of a long journey.
Development
LXR1 similarities
Before I started designing the prototype, I had already made the LXR1 turboprop, which was the result of someone (who shall remain nameless) saying that basically, I make planes that are somewhat mediocre. And they were right (sort of), so I stepped up my game with the LXR1. For my LXR2 jetliner, I decided that the nose design would be based on the LXR1.
July 2023
This is when I drew up my original blueprint(s) for the LXR2-9 (later the LXR2-300) (replacing the original top view), and it was my most detailed drawing I’d ever done. I would commence the actual building of the plane shortly after, on a flight from Wellington to Brisbane.
VR decision
When I started this project, I had no intention of adding a VR cockpit. I had thought about it, but didn’t actually make one until later, Once I started, I didn’t stop.
Prototype in Nov 2023
I unveiled the LXR2-300 prototype in November 2023. The first stage was complete: Hit the ground running with a fully functioning prototype. But the second stage was already well-underway: Continue development for the production model.
Design
The design has been inspired by both the latest jetliners and my LXR1 turboprop, with the semi-blended wingtips, high bypass engine design, and the single-slope nose.
Changes from prototype
At first glance, the prototype and production LXR2-200 aircraft look rather similar. Look closely, however, there are a multitude of changes:
- Updated Landing Gear
- Redesigned wings
- Redesigned flap mechanism
- Opening doors
- Redesigned Cockpit (see Cockpit section for more info)
- AoA sensor (don't worry, this one works properly)
Comparisions
Front
Prototype:
Production:
Side
Prototype:
Production:
Variants
LXR2-100
The smallest model of the LXR2 series, similar in size as the Airbus A319neo and Boeing 737 MAX 7.
LXR2-200
The main model, similar in size as the A320neo, 737 MAX 8, Comac C919-100, and Yakovlev MC-21-200 .
LXR2-400
The largest model of the LXR2 series, similar in size as the A321neo, 737 MAX 9, 737 MAX 10, and MC-21-300.
The links can be found here.
Cockpit
Prototype Cockpit:
Production Cockpit:
The cockpit is likely the largest change from prototype to production. The fully digital display has been replaced with a neat layout consisting of both analogue and digital readings. The compass and artificial horizon have been combined into one. There's now somewhere to put your legs. The joysticks have been replaced with control columns. The throttle control has been redone. The VR grips and switches have been brought closer towards the cameras for easier reach (including a lower cockpit ceiling), and are white with a slight emission for better visibility at night.
Gauges and measurements
The analogue gauges measure in the de facto measurements in aviation (feet, knots, etc), while the digital readouts below each gauge and in the centre are either metric or percentages, and are mainly de facto aviation measurements everywhere else (the digital fpm readout is to the nearest 100 fpm).
Controls
Trim, Throttle, Brake, Roll, Pitch, and Yaw are all normal.
Flaps: VTOL down (Flaps 15 degrees when VTOL is between -45 and -55%)
Engines: Group 8
Reverse Thrust: Brake and GS less than 54 kts (100 km/h) (only works on ground, but Group 5 for override)
Spoilers: Group 1 and when aircraft is on ground. Or Group 1 and Brake when in the air.
Pushback: Group 6 and Group 8
Passenger Doors: Group 7, and GS<1 m/s.
Cargo Doors: Group 7, and GS<1 m/s. VTOL 0% for both doors closed, VTOL 1 to 50% for front cargo door, VTOL 51 to 99% for both doors open, VTOL 100% for rear cargo door.
Ground Steering: Yaw (only works on ground, but Group 5 for override)
Lights
Position Lights: Always On
Anti-Collision Lights
- Red: Group 8, use from pushback to engine shutdown.
- White: Group 3
Taxi Lights*: Group 2
Landing Lights*: Group 3
Cabin Lights: Group 4
*Will automatically deactivate over 18,000 ft (5,486.4 m)
Instructions are included in-game.
Screenshots (Credit to JoovBr)
Final Thoughts
I think this took WAY too long. I was a bit lazy about completing it, but I'm making some airport vehicles for this aircraft, and I'm going flat out to finish all of them ASAP.
Credits
GalacticaAsia
Much of this aircraft wouldn't be the same without their airliners.
RealSavageMan
This video on precise rotation was very useful — I now use small rotators for basically anything that rotates.
GuyFolk
I decided that the map from GuyFolk's [AI] auto ejecting Wasp-B would be very useful in terms of navigation and travelling to locations beyond the map boundary.
Performance
V1: 130 kts (240 km/h)
Vr: 151 kts (280 km/h)
V2: 162 kts (300 km/h)
V3: 216 kts (400 km/h)
Typical Cruise Alt: c. 36,000 ft (10972.8 m)
Typical Cruise Speed: Mach 0.85-0.86 (c. 500 kts (926 km/h)) @ 36,000 ft (10972.8 m))
Recommended Landing Speed: 130-146 kts (240-270 km/h)
Happy Flying!
3rd May 2024
Specifications
Spotlights
- This craft is curated
- DARZAVIATION 7 months ago
- LM0418 7 months ago
- MAPA 7 months ago
- Dissent3R 7 months ago
- TheMouse 7 months ago
- Zerkk 7 months ago
- Apollo018362 7 months ago
General Characteristics
- Predecessor Roberts LXR2-200
- Successors 1 airplane(s) +63 bonus
- Created On Mac
- Wingspan 124.4ft (37.9m)
- Length 122.1ft (37.2m)
- Height 38.7ft (11.8m)
- Empty Weight N/A
- Loaded Weight 56,050lbs (25,424kg)
Performance
- Power/Weight Ratio 1.864
- Horse Power/Weight Ratio 0.053
- Wing Loading 26.9lbs/ft2 (131.2kg/m2)
- Wing Area 2,085.5ft2 (193.8m2)
- Drag Points 6191
Parts
- Number of Parts 686
- Control Surfaces 7
- Performance Cost 4,188
YES!! finally, someone else who is building VR fictional airliners! we need more in the community!
Underrated Fr fr
@MrSilverWolf sorry. I just feel like some of my builds are a bit underrated — this community and the game is special to me.
Do not tag people who didn’t request it, or mass tag people, the jetstream section of the site was created for this exact reason
@CaptainNoble nevermind
why did brother tag me again?
@L3FT2R1GHT my guy its only constructive criticisms, criticisms can make you a better builder.
@L3FT2R1GHT walao im giving feedback only
i only said that i wasn't a fan of the cockpit windows, nothing else. are you trying to make me look like the bad guy or something?
no need to get all pissy and piss me off while you're at it
@Pan don't make me get the mods involved — no one comes to this website to publicly criticise other people's creations. This took me 10 MONTHS.
@Pan You've recently been making airliners, I wanted to see what you thought of my one.
@L3FT2R1GHT why me
@PlaneFlightX @Pan I thought you would like it.
Awesome!!!!
why was I tagged?
Is there a reason why I was tagged? I checked all my comments for the last eight months and couldn't find a tag request.
@Apollo018362
@BYardley
@Decembermin
@CR929thenewSPplayer
@PlaneFlightX
@TypicalFictionalZ
@RealSavageMan I learned from your video
@Pan
@CaptainNoble
@Mal0ne
Tyme to make a livery!!! Because this plane is goated like that
@HELLSINGX ![](Direct image address)
Very nice
Congratulations on 2 years 🥳 your work is great :D
Congratulations on 2 years of account, it is very satisfying to see old users prevailing even when the site was taking its last breath
This is truly an amazing plane. And that cockpit looks so good! Really nice work!