757 Wing MK3
Thank you for clicking on my newest creation, the 757 Wing MK3. It has over 400 parts and many working features. The newest version (unreleased) is 440 parts per wing.
Features:
Dynamic true-to-life wingflex
Expertly detailed flaps and slats (mostly)
Working speedbrakes with correct angles
Detailed engine
Correctly timed landing gear animations that sit flush with the wing
Aileron/speedbrake mixing based on videos of real operation
Five flap positions, Two speedbrake positions
Vortex Generators
Funky Trees
Flap Rotators:
clamp((floor(VTOL) / 5 + floor(VTOL + 0.5) / 5 + floor(VTOL + 0.25) / 5 + floor(VTOL + 0.75) / 5 + floor(VTOL + 0.999) / 5), -1, 0)
Flap Pistons: clamp((floor(VTOL) / 2 + floor(VTOL + 0.5) / 5 + floor(VTOL + 0.25) / 5 + floor(VTOL + 0.75) / 5 + floor(VTOL + 0.999) / 5), -1, 0)
Flap Track Rotators:
clamp((floor(VTOL) / 4.1 + floor(VTOL + 0.5) / 7 + floor(VTOL + 0.25) / 4 + floor(VTOL + 0.75) / 5 + floor(VTOL + 0.999) / 5), -1, 0)
Inboard speedbrakes: clamp01(clamp01(clamp01((clamp01((clamp01(Activate3))*((VTOL)*(-1))))+clamp01((Activate6)*(clamp01(IAS+((-75.2)+(Altitude)/(500))))))+clamp01(((clamp01(Activate6))*(clamp01(ceil((AltitudeAgl)*(-1))+(4.5))))*((GS)+(-6)))) - (clamp01(AltitudeAgl - 10) * 0.42))
Outboard Speedbrakes 1, 2, and 3:
clamp01(clamp01(clamp01(clamp01((clamp01((clamp01(Activate3))*((VTOL)*(-1))))+clamp01((Activate6)*(clamp01(IAS+((-75.2)+(Altitude)/(500))))))+clamp01(((clamp01(Activate6))*(clamp01(ceil((AltitudeAgl)*(-1))+(4.5))))*((GS)+(-6)))) - ((clamp01((Roll)+(-0.25))) - (clamp01(((Roll)*(-1))-(0.2))))) - (clamp01(AltitudeAgl - 10) * 0.6))
Outboard Speedbrake 4:
clamp01(clamp01(clamp01((clamp01((clamp01(Activate3))*((VTOL)*(-1))))+clamp01((Activate6)*(clamp01(IAS+((-75.2)+(Altitude)/(500))))))+clamp01(((clamp01(Activate6))*(clamp01(ceil((AltitudeAgl)*(-1))+(4.5))))*((GS)+(-6)))) - (clamp01(AltitudeAgl - 10)))
Slat Rotator:
(floor(VTOL) / 2) + (ceil(VTOL - 0.5) / 2)
Slat Piston:
(floor(VTOL) / 1.5) + (ceil(VTOL - 0.5) / 3)
Landing Gear:
clamp01(smooth((GearDown * -2) , 0.5))
Engine:
Time
Controls
Flaps/slats- VTOl down + 1
Lights: AG 2, 4, 7
Brakes / Reversers: AG3 + VTOL Down
Spoilerons: Mouse yoke on and move mouse partly or fully to the left
LandingGear: G key
Upvotes and feedback would be greatly appreciated.
Time spent on wing: over 40 hours.
Thanks for front page guys!
^^Fixed the intake
This creation is FREEWARE, you are free to use but please give credit.
Specifications
Spotlights
- PlaneFlightX 4.4 years ago
- CRJ900Pilot 4.4 years ago
- asteroidbook345 4.4 years ago
- Thecatbaron 4.4 years ago
- SyntheticL 4.4 years ago
- tsampoy 4.4 years ago
- FoxtrotCharlieCharlieX 4.4 years ago
- Thueerra 4.4 years ago
General Characteristics
- Created On Windows
- Wingspan 61.5ft (18.8m)
- Length 42.6ft (13.0m)
- Height 24.0ft (7.3m)
- Empty Weight 12,112lbs (5,494kg)
- Loaded Weight 12,112lbs (5,494kg)
Performance
- Wing Loading 42.4lbs/ft2 (206.8kg/m2)
- Wing Area 285.9ft2 (26.6m2)
- Drag Points 0
Parts
- Number of Parts 407
- Control Surfaces 0
- Performance Cost 1,560
Please let me know if there is anything I can improve. The final aircraft will be released in six days, and will have about 4000 parts. This is the PW2000 version, would you guys also want an RB211 version?
@asteroidbook345 yeah I've been trying to fix that but I can't. I'm not sure how to, but I'll keep trying.
@KLM_747 well...I can't play this then...Until I spend 1000$ to get a fancy computer :(
i liek delta
@KLM_747, i mean, delta would be good, its easy, and you made the right engine.
@Panizon Idk it will need to be an easy one cause I'm running out of timeeeee Might just do delta
What livery will it be in?@KLM_747
@MasterAvicenna Pw2000 is nice, I sat right next to them on a delta 757 last year and they made me smile uncontrollably. JT8D sounds just about as good, probably better though.
@asteroidbook345 Correct, three days till post. I will actually post on Thursday, because I'll be flying on Jetblue back to school early morning on Friday. Expect post late Thursday, between 5pm-12pm est. I don't have time to make RB211 before release, but I might be able to do it later in the year.
@TheKugelblitz I can't make an 800 part version, the wings alone are 900 parts. And if I take things off, they will look REALLY bad.
Pw2000 is better
@KLM_747 ok here
@KLM_747 Can you, please make a mobile version, with 800 parts and no drag ? Like you said before ? I don't have any PC, even my parents, and I don't have enough money to buy SP
@KLM_747 I don't have any PC.
@TheKugelblitz This will not run on any phone, most likely not even an iPhone 11 Pro Max. Try and borrow your parents' pc. As long as you have an I5 6th gen+ and a GTX 1060 6GB+, you can run this fine. 8GB RAM is recommended, as this plane's model is actually a higher amount of MB than FSX/P3d Airplane models. There will be a system requirements page for those wondering. @FireFast212 Go ahead and send.
@KLM_747 The wing rotators for the ailerons are not placed it the proper orientation for the ailerons. should i send the link?
@KLM_747 Aww man. I have a weak ass phone, how can I suppose to play this ?
That’s exactly what I was talking about, it looks great @KLM_747
@FireFast212 If you look at my profile, you can find some things that I've been doing step by step. What do you need help with exactly?
i am making a 757 too! but i need some help please.
@CRJ900Pilot check description, it's already done.
Sounds good. Idk how you plan on doing the inlet, but I would recommend using the hollow fuselages and making them 0.05 or less in length and use a few to create a nice and smooth finish @KLM_747
@TheKugelblitz Yes, the complete model so far has 3200 parts, and the cockpit and details are not finished.
@CRJ900Pilot
-Landing gear wobbles, but it won't be an issue because that part will be covered. I did increase mass.
-smoothing it out now.
-Thinned!
-Intake fixed, working on exhaust now, I know what you mean
-fighting fixed, I didn't know it was visible outside the editor.
rotators hidden, I'll work on making the landing gear more realistic now.
Very nice! Its super smooth and accurate.
A few minor things I would fix though:
- Landing gear wobbles when retracted. This can be fixed by increasing the mass scale on the rotators and well as the other fuselages attached. (ex. wing, rotator, and main strut, not just the rotator)
- Landing gear could use some smoothing out, especially near the wing vein its attached to and the base structure with the wheels
- The black ovals under the wing seem a bit to thick, I would thin it down to 15%
- Engine could be refined, most notably the intake and exhaust. Because of the way you built the intake, it causes weird reflections and sharp angles. The real exhaust has a constant taper, where yours has a bowing shape (idk how to explain it)
- Theres a little surface fighting near the underside wingtip. To fix that nudge one of the parts up/down 0.000488. It might cause a little bump, but that is far less noticeable than the fighting.
- Some rotators are visible from the outside. For example, there's one on the right of the second wing vein, and a white one coming from the bottom of the LG.
I don't mean to sound critical, I'm really not trying too. These are just some suggestions. If you would like, I'd be happy to help address some of these things. It might help push that part count a little higher wink wink. We can further communicate on an unlisted post if thats easier for you
If the complete one having 4000 parts ?