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RF Marshal Ustinov (Slava-class Cruiser)

89.8k LunarEclipseSP  6 months ago

Overview

The Russian cruiser Marshal Ustinov is a Slava-class cruiser (Project 1164) of the Russian Navy. The Russian name for the ship type is Raketnyy Kreyser (RKR), meaning "Missile Cruiser". The ship is named after Dmitriy Ustinov, a former Soviet Minister of Defence. Marshal Ustinov was assigned to the 43rd Missile Ship Division of the Russian Northern Fleet, whose homeport is in Severomorsk. From 2012 to 2016, the cruiser underwent a major overhaul. The vessel returned to service in 2017 and has since been deployed to the Mediterranean Sea.


Overview - Slava-class Cruiser

The Slava-class, Soviet designation Project 1164 Atlant, is a class of guided-missile cruisers designed and constructed in the Soviet Union for the Soviet Navy, and currently operated by the Russian Navy.


Features:

  • Cannon.
  • Missile betteries.
  • Grenade launchers.
  • Air defenses.
  • Launchable helicopter.
  • Flares.

Manual instruction:

  • Throttle = Move forward.
  • Brake = Brake.
  • S = Reverse (set throttle to 0 first).
  • A & D = Turn left & right.

Armaments

Main cannon

  • 1x AK-130 (130mm)

Depth charge/grenade launcher

  • 3x RBU-12000 (300mm)

Missile battery

  • P-500 Bazalt

Air defense

  • 8x AK-630 AA (CIWS/Close In Weapon System)
  • 3x OSA-M (SAM launcher)

Helicopter = Ka-27 Helix (Single use)


Manual instruction:

  • Throttle = Move forward.
  • Brake = Brake.
  • S = Reverse (set throttle to 0 first).
  • A & D = Turn left & right.
  • AG6 = Enable helicopter control.
  • AG7 = Deploy helicopter, disable/enable the vessel system, toggle helicopter control.

Cannon controls:

  • VTOL = Rotate left/right.
  • Trim = Aim up/down.
  • LAlt = Fire.

Depth charge/grenade launcher controls

  • Manually controlled, will be delay for few seconds once fully fired.
  • VTOL = Rotate left/right.
  • Trim = Aim up/down.
  • LAlt = Fire.

CIWS controls

  • CIWS may quite unprecision, but it will deal damage to anything who dare to come closer to it.
  • Automatically aim at your target.
  • Spacebar = Fire CIWS.

SAM Launcher controls

  • SAM Launcher fires AA missiles and will automatically aims at target, but requires lock on target.
  • Automatically aim at your target.

    • LAlt = Launch SAM missile (must lock-on target).

Helicopter control

  • Helicopter is hard to control and having a weird, Modern Warships-like camera angle. Try to get used to the controls then you will be more comfortable with the controls

Helicopter armament

Main armament = UAM (70mm) (Deals high damage to any ground targets).

Startup

  • AG6 = Turn on engine.
  • AG7 = Deploy helicopter, disable/enable the vessel system, control the helicopter.

CAUTION! When flying, do not turn off the engine at the mid-air or your helicopter will lose control and falling down.

Take-off

  • Full throttle.
  • Once it is high enough, set the throttle below 60 or 50.
  • Your helicopter should go airborne now, if the heli keeps going up you'll have to play with the throttle as well to create some balance (for hovering).

Controls

  • Normal flight control.
  • Throttle 50 = Fly low/hover.
  • Throttle 20 below = Go down.
  • Full throttle = Go up.
  • Spacebar = Fire guns.

DISCLAIMER! The usage of helicopter is SINGLE USE. It is not possible to land your heli back to the ship. Once you're done with it, you have to either leave the helicopter away or "sacrifice" it.



Ka-27 taking-off.


Marshal Ustinov firing missile.


Credits


Creator's note:

  • This ship is a derivative and playable conversion from my Naval Target ships.

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 56.6ft (17.3m)
  • Length 485.8ft (148.1m)
  • Height 135.4ft (41.3m)
  • Empty Weight N/A
  • Loaded Weight 1,224,259lbs (555,315kg)

Performance

  • Power/Weight Ratio 0.169
  • Horse Power/Weight Ratio 0.002
  • Wing Loading 5,704.7lbs/ft2 (27,852.8kg/m2)
  • Wing Area 214.6ft2 (19.9m2)
  • Drag Points 41

Parts

  • Number of Parts 407
  • Control Surfaces 7
  • Performance Cost 2,212
  • Log in to leave a comment
  • Profile image

    @Tankhaiedit i'm assuming either the drag points or just the setback of the fine tuner scaling. Even with only 0 drag points, it is still affecting your performance.

    4 months ago
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    Why so laggy ?

    +1 4 months ago
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    73.9k Monarchii

    @LunarEclipseSP I'll check it later, still busy with the pile of mailbox that is the notifs, I'm pretty sure there's like 150 or so by far, maybe..

    +2 6 months ago
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    I am your 500 subscriber

    +1 6 months ago
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    36.9k Graingy

    Now it shall be ROND!
    I mean ROUND!

    +2 6 months ago
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    Fixed it.

    +1 6 months ago
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    36.9k Graingy

    Like hell it does.

    +1 6 months ago
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    @Graingy what a coincidence
    My foosball table has 69 upvotes

    6 months ago
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    36.9k Graingy

    Congrats on 69k, a number of no special significance except the fact that everyone's thinking it.

    +1 6 months ago
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    @Monarchii
    Oy mate check out my latest warship build. The grenade launchers were derived from yours, don't worry i've been credited you as well.

    +1 6 months ago
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    @CorporalWojak i'm glad you liked my work <3

    6 months ago
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    for 400 parts this looks really great, good work!!

    +1 6 months ago
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    Next is rf tark pyotr Velikiy or admiral nakhimov pls

    6 months ago
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    3,234 SPsidearm

    @LunarEclipseSP I'm going to chase your biography right to Iran to the point it will get intercepted by it's F-14s
    If u don't give me apell

    +1 6 months ago
  • Profile image

    @LunarEclipseSP Ah yes, I think I know that one
    Is BIG

    +1 6 months ago
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    @TheUltimatePlaneLover talking about Caspian Sea Monster, i have already make the Lun-class Ekranoplan

    6 months ago
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    Nice, kinda reminds me of the Caspian Sea Monster.

    +1 6 months ago
  • Profile image

    @OkaNieba this is now fully controllable rather being a massive static floating prop

    +1 6 months ago
  • Profile image

    (Inhales*) Another...

    Perfect Food For My P-7A Neptune II

    +2 6 months ago
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    70.3k Zaychik

    Cooked well

    +2 6 months ago
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    @RangersSP Marshal Ustinov is the second ship of the Russian Slava-class cruiser. Moskwa was the first and the lead ship and RF Varyag is the third.

    6 months ago
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    I thought Marshal Ustinov is the Soviet name of Moskwa lol

    +1 6 months ago
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    @LunarEclipseSP oh ok but i am on mobile so......yh...

    +1 6 months ago
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    23th upvote. Potato friendly destroyer

    +1 6 months ago
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    @SuperSuperTheSylph The helicopter rockets are indeed not working. I don't know why, but as a weapon replacement, you can shoot heavy projectiles from the helicopter by pressing spacebar, like a normal machine gun cannon.

    +2 6 months ago
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