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High Explosive Warheads + Futuristic Turrets

35.4k BoxGlow  9.0 years ago
452 downloads

High explosive warheads:
- nudge many of these inside your turrets.
- you launch them like a normal dumb bombs but they fly like a tank shell
- DO NOT EDIT THE DETACHERS OR YOU WILL BREAK THEM.
- if you want to assign the warhead into an activation group, edit the bomb.. not the detachers
- and no, you dont need to start an activation group to launch the bombs.. you just click "Launch Weapon"

Main gun turret:
- working target reticle in camera 1
- Main guns... s contain 6 round of explosive shell
- very accurate up to 2km.. very slight drop beyond that.
- optimized for mouse as joystick (inverted pitch)
- if you want to assign it to an activation group / edit the rotators / edit the bombs, please edit them out in the XML file because I nudged the turret parts together that they are very hard to click properly.

AA Turret:
- working target reticle in camera 2
- very accurate AA weapon.
- optimized for mouse as joystick (inverted pitch)
- if you want to assign it to an activation group / edit the rotators / edit the guns, please edit them out in the XML file because I nudged the turret parts together that they are very hard to click properly.
- shoot the AI planes.. or protect yourself from enemy missiles

I made this for a future warship that I'm planning to make.. then suddenly, I dont want to make it anymore.. I spend too much time making these turrets that its a shame if I just scrap them.. You are permitted to use these parts but please at least give credit.. Thanks
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General Characteristics

  • Created On Windows
  • Wingspan 31.2ft (9.5m)
  • Length 32.6ft (9.9m)
  • Height 14.1ft (4.3m)
  • Empty Weight 6,133lbs (2,782kg)
  • Loaded Weight 6,133lbs (2,782kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 8441

Parts

  • Number of Parts 173
  • Control Surfaces 0
  • Performance Cost 763