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[Cannon Turret Auto-Aim] - Phalanx CWIS - Block 1B

54.2k CoolPeach  2.1 years ago
Auto Credit Based on CoolPeach's Phalanx CWIS - Block 1B (Auto-Aim)

Overview:

FULL Documentation can be found here.

Decided to upload the new ballistic solver I announced a month ago. This CWIS is based off the original by @SimpleFlow, link here, only slight modifications were made.

In essence, previous auto-aims turrets were not able to account for gravity/acceleration and thus where inaccurate for cannons (the main roadblock was solving the quartic equation). This algorithm solves the equation and thus can accurately target and predict the targets path based not only on its velocity but also its acceleration. This CWIS uses the cannon part to demonstrate this algorithm and can pretty accurately hit crafts given the very small projectile size and unmodified explosionScalar.

Effective range (0.5 - 5 mi).

Video:

Same algorithm, just on a different turret.


Not too bad...

General Characteristics

  • Predecessor Phalanx CWIS - Block 1B (Auto-Aim)
  • Created On iOS
  • Wingspan 8.7ft (2.7m)
  • Length 16.5ft (5.0m)
  • Height 15.0ft (4.6m)
  • Empty Weight 21,503lbs (9,753kg)
  • Loaded Weight 21,503lbs (9,753kg)

Performance

  • Power/Weight Ratio 0.522
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 7630

Parts

  • Number of Parts 326
  • Control Surfaces 0
  • Performance Cost 863
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  • Profile image

    Could you make a minigun version?

    1.2 years ago
  • Profile image
    12.7k JuanShot2Go

    Kewl

    2.0 years ago
  • Profile image

    How did I miss this?

    +1 2.1 years ago
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    1,955 Rakoval500k

    I'll test it with different muzzle velocities, from 600 to 2000 m/s...

    +1 2.1 years ago
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    54.2k CoolPeach

    Unfortunately most auto-aims doesn't work with AI because the AI won't fire the cannons unless the target is in front of the cockpit. @UmbrellaCorporation

    +4 2.1 years ago
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    IF IT FLIES IT DIES

    +3 2.1 years ago