Dagger
197k SledDriver
7.0 years ago
No Tags
CONTROLS
- Custom camera 1: cockpit view
- AG1: afterburner
- AG8: pitch sensitivity
ARMAMENT
20 Cleaver missiles.
Specifications
General Characteristics
- Created On Windows
- Wingspan 127.4ft (38.8m)
- Length 219.9ft (67.0m)
- Height 49.6ft (15.1m)
- Empty Weight N/A
- Loaded Weight 225,789lbs (102,416kg)
Performance
- Power/Weight Ratio 0.895
- Wing Loading 22.5lbs/ft2 (109.7kg/m2)
- Wing Area 10,046.6ft2 (933.4m2)
- Drag Points 101281
Parts
- Number of Parts 453
- Control Surfaces 15
- Performance Cost 2,180
Thanks, @Davisplanez. That's good to hear.
man, i love your planes!
@SledDriver Fair point.
@KSPFSXandSP It's not enough to simply be peaceful and hope that everyone else will leave you in peace; you need the power to enforce that peace. Si vis pacem, para bellum.
@SledDriver Yet all your aircraft are made for conflict...?
Yeah, but I'm a peace-and-quiet-loving, drama-avoiding kind of guy. @KSPFSXandSP
@SledDriver "Invitation accepted!" doesn't sound nearly as cool as "Challenge accepted!"
@KSPFSXandSP Not at all, just an invitation.
@SledDriver Is that a challenge?
@KSPFSXandSP Well, if you want to put custom landing gear on this build (or any other build of mine), feel free.
@SledDriver As I said, it's your call, but I think you should.
Good to know @Rodrigo110
I don't think so, but it should be easy to check @Gravity
@Patrick20206 if you view CloudSettings.xml, each location has the positions of your vehicle and the seven ships. You can edit the coordinates to place them wherever you like.
@SledDriver does it come on android?
Nice, your building is improving!
@SledDriver How would you position those ships by XML?
@Gravity Yes, no mods, unless you call a shader a mod. I'm using a program called Reshade that lets you apply shaders to more or less any game. You can do a Google image search for "reshade before after" to see what's possible with shaders.
@SledDriver what do you mean by 'Stock Map'? As in no mods are active that change it in anyway? If so, why's it desert-y?
@Patrick20206 @Gravity It is the stock map, that's Wright Island. The ships were positioned by editing CloudSettings.xml.
@KSPFSXandSP Thanks, but I don't build custom gear not because I don't know how, but because they're not good enough due to rotators and pistons being subpar.
@SledDriver While you may do what you want, I would recommend custom undercarriage. I can give you some tips and hints if you like.
@Gravity It looks like the stock map at Wright, but I am not sure how the ships were positioned.
@SledDriver what map is that? Also, sweet jet!
Good point @SledDriver