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[prototype6] AirportFireTruck

1,209 Offensiveplayer  5.9 years ago
816 downloads
Auto Credit Based on Offensiveplayer's [Prototype4] AirportFireTruck

Sixth prototype of an Airport Fire Fighting Vehicle

So if there are any issues, tell me in the comments and I will fix them!

-- Controls: --

AG2 = start engine

Pitch/Roll = Drive/Steer

AG1 = blue beacons lights

AG3 = additional lights

 VTOL = open doors

 Trim = open engine cover

AG4 = HRET [High-Reach-Extendible-Turret]

VTOL = Elevate HRET

Trim = Extend HRET

Pitch/Roll = move the 2 monitors

AG7 = hazard lights

fireGuns = water (actually heals stuff)

-- Features: --

-Working steering wheel

-Panel which shows active activation groups

-Useless 'display' in the cockpit, starts with engine

-Functional Engine RPM indicator

-Mirrors

-Working start of engine, radiators

-Working Suspension

-Non-functioning water hose behind door

-Functional HRET [High-Reach-Extendable-Turret]
-->with 2 working Water monitors (with a camera for aiming)

-Working Lights:
- Normal lights (will activate when starting the engine)
- Reversing Lights
- Brake Lights
- Blue strobes
- Hazard lights
- Additional (work) Lights

TIPs: *
*Do not worry about tipping over.

The main water cannon works also while driving.

Activate the lights in the night, it will look a lot cooler!

Spotlights

General Characteristics

  • Predecessor [Prototype4] AirportFireTruck
  • Successors 3 airplane(s) +7 bonus
  • Created On Windows
  • Wingspan 11.6ft (3.5m)
  • Length 31.5ft (9.6m)
  • Height 11.5ft (3.5m)
  • Empty Weight 89,447lbs (40,572kg)
  • Loaded Weight 92,611lbs (42,008kg)

Performance

  • Power/Weight Ratio 0.436
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 9317

Parts

  • Number of Parts 354
  • Control Surfaces 0
  • Performance Cost 1,487