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XL-30 Bee Keeper (VER 1.0)

517 FelixFeder21  1.5 years ago

Hi

Hallo, here is a Heavy Bomber having a maximum of 24 Bombs of 2 variants and multirole missiles.

Activation Groups

AG 1:
Primary Bomb Bay and Secondary Bomb Bay

AG 2:
Boosters (recommended to activate when taking off. Only activates when below 270 MPH).

AG 3:
Gyro

AG 4:
None

AG 5:
Jettison Secondary Bomb Bay

AG 6, 7, 9, and 10:
Engines (could only be accessed through the cockpit. Probably going to add a function to AG 8 to skip the starting engines process).

Armaments

18x MRM-1 (MultiRole missiles)
12x Type 8 Devastator
12x Type 10
2x 100mm Cannons (40 rounds each)
2x Gunners

Lastly…

Have Fun

Also

I’m going to update this later or tomorrow idk

Keep in mind that I forgot to make the MRM Launcher and Secondary Bomb Bay to not collide with each other when Secondary Bomb Bay is open

General Characteristics

  • Created On iOS
  • Wingspan 100.0ft (30.5m)
  • Length 93.2ft (28.4m)
  • Height 37.6ft (11.5m)
  • Empty Weight 72,142lbs (32,723kg)
  • Loaded Weight 94,515lbs (42,871kg)

Performance

  • Power/Weight Ratio 0.309
  • Horse Power/Weight Ratio 0.084
  • Wing Loading 52.8lbs/ft2 (257.8kg/m2)
  • Wing Area 1,789.8ft2 (166.3m2)
  • Drag Points 20229

Parts

  • Number of Parts 246
  • Control Surfaces 5
  • Performance Cost 1,889