XL-30 Bee Keeper (VER 1.0)
517 FelixFeder21
1.5 years ago
Hi
Hallo, here is a Heavy Bomber having a maximum of 24 Bombs of 2 variants and multirole missiles.
Activation Groups
AG 1:
Primary Bomb Bay and Secondary Bomb Bay
AG 2:
Boosters (recommended to activate when taking off. Only activates when below 270 MPH).
AG 3:
Gyro
AG 4:
None
AG 5:
Jettison Secondary Bomb Bay
AG 6, 7, 9, and 10:
Engines (could only be accessed through the cockpit. Probably going to add a function to AG 8 to skip the starting engines process).
Armaments
18x MRM-1 (MultiRole missiles)
12x Type 8 Devastator
12x Type 10
2x 100mm Cannons (40 rounds each)
2x Gunners
Lastly…
Have Fun
Also
I’m going to update this later or tomorrow idk
Keep in mind that I forgot to make the MRM Launcher and Secondary Bomb Bay to not collide with each other when Secondary Bomb Bay is open
Specifications
General Characteristics
- Created On iOS
- Wingspan 100.0ft (30.5m)
- Length 93.2ft (28.4m)
- Height 37.6ft (11.5m)
- Empty Weight 72,142lbs (32,723kg)
- Loaded Weight 94,515lbs (42,871kg)
Performance
- Power/Weight Ratio 0.309
- Horse Power/Weight Ratio 0.084
- Wing Loading 52.8lbs/ft2 (257.8kg/m2)
- Wing Area 1,789.8ft2 (166.3m2)
- Drag Points 20229
Parts
- Number of Parts 246
- Control Surfaces 5
- Performance Cost 1,889