Aerodyne Fighter(Attacker Variant)
Note: it does have a gyro, but it doesn't keep the plane level
For proper takeoff:
1. throttle to 30%
2. then VTOL down for forward flight
3. then ag8 to disable gyro
° "I don't see why we should be giving them some of our fighters. You see what they've done to themselves."
• "I hate it as much I you do, but we made a deal with that state, and I'm not one to go back on deals, where or not the other party has nuclear weapons."
° " This is why we never developed the atom into a weapon of war! WE put it to use providing everyone with electricity non-stop for years, powering factories that made food, clothing, homes, entertainment systems, hospitals, not those blasphemous ICBMs and other weapons tipped with nuclear warheads! "
• "Lets hope that in the atomic mess those who gave the order will join their cities in desolation."
Specifications
Spotlights
- Gx 3.6 years ago
General Characteristics
- Predecessor «OPERATION:OVERTIME»Vtol challenge
- Created On Android
- Wingspan 14.4ft (4.4m)
- Length 38.1ft (11.6m)
- Height 12.7ft (3.9m)
- Empty Weight 9,839lbs (4,462kg)
- Loaded Weight 9,839lbs (4,462kg)
Performance
- Power/Weight Ratio 2.512
- Wing Loading 68.3lbs/ft2 (333.7kg/m2)
- Wing Area 144.0ft2 (13.4m2)
- Drag Points 2349
Parts
- Number of Parts 67
- Control Surfaces 6
- Performance Cost 355
@Grroro
That's pretty useful, thanks.
@Dracul0Anderson " (5 * PitchRate) - (400 * Pitch) - (10 * Trim)"
Here "400 * Pitch" is the sensitivity, lower it goes, worse the maneuvering
And "5 * PitchRate " is the sensitivity of how much the gyro will stabilizer the craft. Higher value on small planes may result in the plane going haywire so reduce it to the point where it no more flies like its in the Himalayas.
@Dracul0Anderson wrong. There are things you can change
@Grroro I would, but unfortunately I've found that your gyro system doesn't seem to like small planes.
@Dracul0Anderson you can use the ones given w/the template. Those give their own pitch and also stabilize the overall craft itself.
@Dracul0Anderson id recommend funky trees then, specifically codes that relate to litch inputs and so.
@Grroro Actually designing the beast, yeah, somewhat. It's getting it to fly that took a while. Unfortunately I wasn't able to get that stupid gryo to simple slow the aircraft's pitching over, like I'd hoped.
DAMN thats cool... it does only have 67 parts but I'm assuming designing it didn't take less than ten minutes so you can get around that