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Mitsubishi Pajero

40.1k LatteCoffee55  8.1 years ago
Auto Credit Based on LatteCoffee55's Pahero

So I decided to make a offroad vehicle and this is what I came up with. Controls: ag1 for lights, ag2 and 3 for blinkers. I didnt add (I dont know what it is called in english atleast its in finnish kardaani well that thing that takes the power from engine to back wheels) since it locked the rear suspension. enjoy

Spotlights

General Characteristics

  • Predecessor Pahero
  • Created On Windows
  • Wingspan 12.5ft (3.8m)
  • Length 25.1ft (7.7m)
  • Height 12.3ft (3.7m)
  • Empty Weight 5,384lbs (2,442kg)
  • Loaded Weight 7,249lbs (3,288kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 10651

Parts

  • Number of Parts 700
  • Control Surfaces 0
  • Performance Cost 1,990
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    951 medkip

    @LatteCoffee55 np

    7.9 years ago
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    @medkip okay, thanks

    7.9 years ago
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    951 medkip

    a kardaani is a driveshaft.

    7.9 years ago
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    @DesertEagle3450 would something like this have too much parts

    8.0 years ago
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    @DesertEagle3450 oh yeah, you can choose

    8.0 years ago
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    @DesertEagle3450 type?

    8.0 years ago
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    15.8k ian8811946

    @LatteCoffee55 If I find some time/get inspired. I have a lot of things going atm.

    8.0 years ago
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    @ian8811946 so do you wanna make a crawler/offroad version from this since i like you cars and suspensions and im too lazy to make that

    8.0 years ago
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    15.8k ian8811946

    @LatteCoffee55 Oh ok. Most of my maps (FR series) are 2-4 KM square. So that is 2000-4000 in the unity terrain settings. Here (photobucket) are the settings I used for FR-3.

    Also you need to be running Unity version 5.3.6f1 for objects to show up. If not (at least with V 5.4) they will have collisions but will be invisible.

    8.0 years ago
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    @ian8811946 I use unity to make my maps

    8.0 years ago
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    15.8k ian8811946

    @LatteCoffee55

    What are you using a 3D program to model out a mesh terrain?

    If thats the case I would make a normal unity terrain object and scale that in the settings area. Then scale your mesh to the terrain object.

    8.0 years ago
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    @ian8811946 Well I can make the map but the problem comes when I have to scale it and import it to the game ( i can import it but the scale is so wrong and i think the stuff like runways i have placed arent there)

    8.1 years ago
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    15.8k ian8811946

    @LatteCoffee55 Not really into trains myself. But I have been thinking of how it could be done. Think it would be fairly easy to do.

    I think this tool would be pretty good for the track construction.

    8.1 years ago
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    @ian8811946 would you want to help me to make a railroad map mod?

    8.1 years ago
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    @DesertEagle3450 maybe you wanna make some car sometime as a collab

    8.1 years ago
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    15.8k ian8811946

    @LatteCoffee55 Yeah I might look into doing something with it if I get some free time.

    8.1 years ago
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    @ian8811946 can you turn this into crawler?

    8.1 years ago
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    Amazing!

    8.1 years ago
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    nice work.

    8.1 years ago
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    6,313 GT3TobyRS

    Wow! Really awesome!

    8.1 years ago
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    26.1k JeffreyD2015

    Very nice!

    8.1 years ago
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    1,155 mahir

    It's superb plz see my planes

    8.1 years ago