Test Autoheading Ship
20.0k KAIST
7 months ago
From SodiumChIoride's Oktyabrskaya Revolutsiya
This version is unstable, so carefully drive
Specifications
Spotlights
- Speedhunter 7 months ago
- TriStar 7 months ago
General Characteristics
- Created On Windows
- Wingspan 87.9ft (26.8m)
- Length 578.3ft (176.3m)
- Height 150.6ft (45.9m)
- Empty Weight 76,011lbs (34,478kg)
- Loaded Weight 91,714lbs (41,601kg)
Performance
- Power/Weight Ratio 0.367
- Horse Power/Weight Ratio 0.021
- Wing Loading 94.1lbs/ft2 (459.6kg/m2)
- Wing Area 974.3ft2 (90.5m2)
- Drag Points 320132
Parts
- Number of Parts 500
- Control Surfaces 0
- Performance Cost 1,661
@Samfpanzer The code contained in the input of the rotator that turns the turret supports automatic aiming
However, this is an incomplete version and the ships I'm currently building contain more advanced code
I'm planning to upload a submarine soon, so try reverse engineering the next craft
The next craft will support aiming based on distance as well as direction
Which part of the code is for aim readjustment or is it tied to the auto aim code