Sukhoi T-50
72.4k Authros
8.8 years ago
I originally had directional engines on this but there was a complication providing air to the engines due to rotators. I may release another version in the near future either with a fix for the issue or using VTOL nozzles which are less preferred. I will definitely release an armed version most likely in the next 24 to 48 hours. For now enjoy all the cool control surfaces and hidden missile bay doors.
Specifications
General Characteristics
- Successors 12 airplane(s) +126 bonus
- Created On Android
- Wingspan 41.6ft (12.7m)
- Length 54.1ft (16.5m)
- Height 12.1ft (3.7m)
- Empty Weight 12,026lbs (5,454kg)
- Loaded Weight 41,369lbs (18,765kg)
Performance
- Power/Weight Ratio 1.629
- Wing Loading 43.2lbs/ft2 (210.9kg/m2)
- Wing Area 957.5ft2 (89.0m2)
- Drag Points 7525
Parts
- Number of Parts 105
- Control Surfaces 8
- Performance Cost 533
One of my favorite flyers. I've been meaning to ask if you could send me your email in Reddit. @TheLatentImage why don't you do the same?
@Authros on second thoughts the miniguns bullets keep on hitting the plane some how
@Authros steam version i will upload and give the link in my next comment
@Thepos Sure, but if you mean to use the weapons available on the Steam version of the game, I have actually already uploaded a version.
@Authros do you mind if i go ahead and weaponise this because i have a weaponised version ready
Sounds good and worth a try... Thanks @XVIdarkLithium
@Authros @SpiritusRaptor My best work around is to place the engine system without fuselage covering it then xml mod the length of the fuselage supposed to cover the engines just don't mirror aftet your done
Link for plane i did with workaround
Having the same issues with air intakes and no real answers as yet... Hmm... @Authros
Thanks @XVIdarkLithium I figured that too. I had them connected but still had two other issues. One, when I hid them inside of the main body the air would still be lost, and secondly there are two rotators between the main body and engine so the intakes would move as if on an invisible pole if they were positioned anywhere away from the engine.
@Authros To fix the intakes you need to have them connected to the engines, probably through .xml modding
Link for proof
Got you on hangouts now. I thought it would be a good idea to keep uploading mobile versions especially while there is no update so that the community not on steam can still enjoy the builds. @TheLatentImage
@Authros no problem man. I'm going to send you my email though reddit. See if you can send me a hangouts chat. Also, I can't wait for the mobile update so that I can check out the armed versions of your work. Thanks for posting a mobile version.
@TheLatentImage thanks mate
Sleek, I like this.
Thanks @Cedy117
Nice looks awesome
Nope, tried multiple things. No use. @Authros
Ahh, ok thanks! @Authros
@Rohan As for the rotators, it's the min and max, I set them the same, 1 and 1 or -1 and -1.
Thanks @Rohan . Just tried the intake trick but couldn't get it working, feel free to try on this version. Note the intakes are working but are sticking right out the front of the aircraft so not ideal, would prefer to have them hidden. https://www.simpleplanes.com/a/7T1t4Q/A-T-50
Cheers @Stingray
Thanks @Spikerya
May I ask how you do the XML rotators to open either way? What value do you change?
Also, for the air problem nudge the intakes in to the engine, I can do it if you like, just provide the unlisted upload. I'll do the fix, then you can upload it!
Yay!