Ender's Game MD500 v2
All credit for the build itself goes to @rubbishaircraft, I just improved the handling. If you upvote this, I hope you upvote the predecessor as well.
Made some improvements to the flight handling. The cannons have also been upgraded, and the ship has been up-armoured. Forward/backward movement and strafing work perfectly, but because of the asymmetric design, turning induces a slight roll. Handling is still good enough to be able to maneuver close to ships and sink them.
I had to remove all the wings because they interfere with the handling of a spaceship-type flight module. Some parts and subassemblies were attached to the wings, so they had to go as well.
OPERATING INSTRUCTIONS
Retract landing gear to power up antigravity drive, and throttle up to power up main engines. Then, use:
- AG1 to go forward
- AG2 to go backward
- Pitch to move up and down
- Roll to turn
- Yaw to strafe
- Pitch with AG3 to change pitch
- FireGuns to fire cannons.
Specifications
General Characteristics
- Created On Windows
- Wingspan 53.7ft (16.4m)
- Length 222.4ft (67.8m)
- Height 67.8ft (20.7m)
- Empty Weight N/A
- Loaded Weight 467,965lbs (212,265kg)
Performance
- Power/Weight Ratio 0.792
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 134159
Parts
- Number of Parts 1921
- Control Surfaces 0
- Performance Cost 6,173
@Ephwurd No harm done, you can always delete the files and reinstall.
@SledDriver So I made a mistake, I used Direct3D 10
@Ephwurd OpenGL.
@Ephwurd Not sure what you mean. I just tried downloading it, and it worked just fine.
@SledDriver I can't find your .fx file here
@SledDriver what rendering API should I use?
@Ephwurd First, you need to install ReShade -- it just needs to be extracted to the folder containing SimplePlanes.exe, which on my PC is G:\games\Steam\SteamApps\common\SimplePlanes\. In there you'll find a folder called reshade-shaders\Shaders. Extract the SledDriverShaderPack.fx file there, then launch the game, and in the config dialog that comes up, click "Reload." That should load all the shaders in the .fx file, which you can enable one by one. The one you see in my screenshots and gifs is OrangeBlueSaturated.
@SledDriver nice! any instructions?
@Ephwurd Yeah, the convoy's too small to be much fun. There's a link to my shaders in my profile.
@SledDriver try the convoy! and can you link me to your shaders again? Time to put it to good use
@Ephwurd Yeah... I wish there was more to do in the sandbox, though. Seven targets just aren't enough.
Great improvement! Now I can use this beast properly
No, i mean my phone would probably start spewing flames and shaking like a brick in a washing machine, if i tried to run it. Heck, my editor would probably crash.
@Rawhide @rubbishcraft's creation, you mean. I just made it fly better.
OMG, another of SledDrivers creations!!○_○ it looks great, but my phone sadly can't run it.
This build is as good as the movie itself.
@FGW2014 No idea what that means either.
um.........uuuuuuuuuuum..........................question mark?
@YuukaNeko Err, easy there :) I don't get the enemy's gate reference.
I absolutely love you now, Driver! And remember, the enemy's gate is down X3
@rubbishcraft Thanks, glad you like it.