Profile image

M1IP Abrams

95.9k ReinMcDeer  2.9 years ago
9,928 downloads

Chrysler Defense M1IP Abrams

The increasing effectiveness of Soviet armor necessitated upgrades to the M1 design. However, before the M1A1 came the M1IP Abrams (Improved Performance), a stopgap measure that incorporated some of the M1A1's upgrades. Most notably, the turret was lengthened to accomodate thicker composite armor and turret bustle racks were extended for increased crew storage. The M1IP mainly participated in military excercises in West Germany, including the Canadian Army Trophy (CAT) tank gunnery competition, where it won the Silver Centurion Trophy in 1987, beating West German Leopard 2 crews. It also saw limited use in Operation Desert Shield, but was overshadowed by depleted uranium (DU) armor-equipped Abrams variants.

The M1IP was solely operated by the United States and along with the M1, many have been upgraded to the M1A2 standard. Read More...


Country of Origin: United States of America
Role: Main Battle Tank
Crew: 4
Armament: 1x 105mm M68A1, 1xM2 Browning, 2x 7.62mm M240
M68A1: 35x M833 APFSDS, 20x M456A2 HEATFS
Livery: Standard Forest Green

Controls
VTOL: Forward/Reverse
-0.25-+0.25 VTOL: Idle, Neutral Steering
Yaw: Hull Steering
Roll: Turret Traverse
Pitch: Turret Elevation
Fire Guns: Fire 1x M2 Browning, 2x 7.62mm M240
AG1: Lights
AG2: Stabilizer Off
AG3: Turret Precision Mode
Cam1: Gunner View

Author's Notes
- While the trailer said M900 APFSDS, it has been changed to M833 APFSDS since that is more realistic for an Abrams operating during the 1980's.
- Unrealistic weight because suspension glitches out otherwise.
- Has sort of working suspension.
- Cockpit view also goes into the gunner view.
- The horizontal stabilizer wobbles slightly and this is affected by simulation speed. (Slow-motion decreases wobble, Fast-forward increases wobble.)
- Performance might also affect stabilizer wobble. (Wobbles more while playing in MP.)
- The armor is mostly bulletproof, but not completely (i.e. The sideskirts are not bulletproof.)
- Turret precision mode is good for small aiming adjustments while still using the keyboard to aim.
- Fuel and machine gun ammo is unlimited.

In-Game Name (For Reference): [RD] M1IP

Spotlights

General Characteristics

  • Successors 25 airplane(s) +784 bonus
  • Created On Windows
  • Wingspan 12.4ft (3.8m)
  • Length 32.2ft (9.8m)
  • Height 12.5ft (3.8m)
  • Empty Weight 41,423lbs (18,789kg)
  • Loaded Weight 50,017lbs (22,687kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 11068

Parts

  • Number of Parts 314
  • Control Surfaces 0
  • Performance Cost 1,597
  • Log in to leave a comment
  • Profile image

    Please for the comment below me

    1.6 years ago
  • Profile image
    180 Melle0909

    Can you make an strv 122? That is this Good?

    2.0 years ago
  • Profile image

    maybe I can make a M1A2

    2.2 years ago
  • Profile image

    This is the BEST TANK Abrams Tank i'v Seen

    +1 2.5 years ago
  • Profile image

    oh my god!

    2.5 years ago
  • Profile image

    Nice tank good job

    2.6 years ago
  • Profile image

    @ReinMcDeer TARGET!

    2.8 years ago
  • Profile image

    would be cool to see a mostly functional abrams with a replica gunner sight just sayin

    2.8 years ago
  • Profile image
    95.9k ReinMcDeer

    @DualizedRain ON THE WAY!

    +3 2.8 years ago
  • Profile image

    GUNNER, SABOT, TANK!

    2.8 years ago
  • Profile image
    105 SELWYN101

    F-22 v2 when?

    2.8 years ago
  • Profile image
    95.9k ReinMcDeer

    @SnoWFLakE0s Thanks! Quite the praise from the god of FT himself
    I figured the wheel floating had to do with the rescaling. I'll try that.

    2.8 years ago
  • Profile image
    67.1k SnoWFLakE0s

    I still can't get over how well this is made. Beautifully simplistic, yet retains all key details and feels very complete. Controls are not to my liking but it's just my brain that's hard-wired to think WASD is for movement.
    .
    On a side note, wheel colliders stop floating if you begin by getting the y-axis scale with unscaled wheels first, then stretch them to match your needs.

    +2 2.8 years ago
  • Profile image
    95.9k ReinMcDeer

    @Korzalerke 1. The inside mesh is not rendered (You can see through connected glass blocks)
    2. They break like glass

    +2 2.9 years ago
  • Profile image
    11.6k JesusChrist

    @ReinMcDeer Hey i have a question: You always use glass fuselage for your plane canopies, why? Is there something that makes it different from normal fuselage blocks?

    +2 2.9 years ago
  • Profile image

    额……

    2.9 years ago
  • Profile image

    @ReinMcDeer I just wonder what some of those aircraft would look like or how they would fly with your style of building.

    2.9 years ago
  • Profile image
    95.9k ReinMcDeer

    @ThatKindaWeeb I've been thinking about doing a morgan
    But for the most part nope

    +1 2.9 years ago
  • Profile image

    @ReinMcDeer now that I've been thinking about it, have you been thinking about dabbling in some of the expiremental aircraft seen in ace combat? (I'd live to see more planes from AC3 and ACX cause they're pretty rare here)

    2.9 years ago
  • Profile image
    540 AcePlayer

    Very cool expecting for t90 or t72

    2.9 years ago
  • Profile image
    95.9k ReinMcDeer

    @handitover Yeah, an unfortunate feature of resized wheels...

    +1 2.9 years ago
  • Profile image
    17.1k beenz

    i like how the 3rd picture just shows the abrams floating

    +1 2.9 years ago
  • Profile image
    95.9k ReinMcDeer

    @UmbrellaCorporation Unfortunately, you can't.
    But the smoke scales with the missile, so if you make the missile very small, the trail will be very hard to see.

    2.9 years ago
  • Profile image
    95.9k ReinMcDeer

    @SCPCalebkid Yep!
    @CPTWilson Maybe

    +1 2.9 years ago
  • Profile image
    95.9k ReinMcDeer

    @UmbrellaCorporation I may or may not be able to provide assistance?

    2.9 years ago
  • Log in to see more comments