Gun Elevation
84.9k Leehopard
4.7 years ago
Auto Credit Based on Leehopard's turretreturn
smooth(clamp(99999*Pitch,-a,b),abs(Pitch))
Gun elevation input, a
and b
is min/max elevation
for more accurate aiming, use pow(Pitch,2)
or abs(pow(Pitch,3))
, instead of abs(Pitch)
Specifications
General Characteristics
- Predecessor turretreturn
- Successors 3 airplane(s)
- Created On Windows
- Wingspan 16.4ft (5.0m)
- Length 16.4ft (5.0m)
- Height 8.2ft (2.5m)
- Empty Weight 30,736lbs (13,941kg)
- Loaded Weight 30,736lbs (13,941kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 3455
Parts
- Number of Parts 8
- Control Surfaces 0
- Performance Cost 66
Any way to turn this into a vertical/horizontal stabilized weapon?
@LeonardoEngineering
.
It's especially more useful when you manipulate the
rate
of thesmooth
function.I basically did this on my M-17 CIWS but it was way more basic
Very useful.
I'm starting to understand and appreciate just now how the
smooth
function works. So amazing!