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JD-15B

150 1314aiziran  4.6 years ago

This is an excellent multirole warplane, deeply improved from its previous version. Its color was partly visual-stealth.Most importantly, it has FLIGHT CONTROL INPUT system based on Funky Trees!! The small canards are to protect the aircraft from stall, the small wing under the cockpit can stop slipping, and the horizontal tails pitch considering instant speed and AngleOfAttack of the whole plane in order to stay controllable. ~It is capable of Takeoff-and-Landing on carrier, with a necessarily skillful pilot, and I advise that the angle of attack is 4~8° when landing.

~Control:
AG1 for arresting hook;
AG2~4 for nothing;
AG5 for parachute;
AG6 for level flight(provided by powerful gyroscope);
AG7 for afterburner;
AG8 for changing mode of HUD if you install that mod.

Additionally, I'm glad to share the code of FLIGHT CONTROL INPUT, of which experiments cost lots of my time and patience. (At the very beginning I wanted to use it to realise static instability on this heavy plane, which drives me crazy and end up as a failure. Now it only functions as an assistant against stall.) Below is the code:
canards: input=-(AngleOfAttack1.25/180)clamp01(floor(GS/2));
horizontal tails: input=clamp01(sin(GS/76357.3-56.3)+1)(0.75-AngleOfAttack/25)ceil(abs(Pitch))sign(Pitch)+Trim

I just made a video: https://www.iqiyi.com/v_19rychuixc.html

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 47.8ft (14.6m)
  • Length 66.4ft (20.2m)
  • Height 20.7ft (6.3m)
  • Empty Weight 26,076lbs (11,828kg)
  • Loaded Weight 43,596lbs (19,774kg)

Performance

  • Power/Weight Ratio 2.061
  • Wing Loading 38.8lbs/ft2 (189.4kg/m2)
  • Wing Area 1,123.8ft2 (104.4m2)
  • Drag Points 2935

Parts

  • Number of Parts 167
  • Control Surfaces 10
  • Performance Cost 1,103

Required Mods

  • HUD by MOPCKOE_DNISHE
    Version 1.0 (10/1/2019 12:35:33 PM)
    View Mod Page
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    最近的测试发现,好像飞控系统把飞机限制得过头了.....可能机动性可以改得更好. 我有空再改改看

    4.6 years ago
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    9,646 Wolf211

    还行

    4.6 years ago
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    忘说了, 机身主要的两种颜色取色自简星的海洋和天际, 不知道算不算一种割裂迷彩😂

    4.6 years ago
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    自编的飞控INPUT代码在上面的英文介绍里, 看不懂英文也没必要看飞控了(学历相关). 不知道评论区有没有大佬能传授一点经验, 让静不稳定布局的战机也能高机动(用FunkyTree实现), 之前几天研究这搞得我焦头烂额, 最后还是失败了, 只能实现轻型机的平飞和弱机动(攻角<10°), 然后我只好把已有成果应用到静稳定布局的辅助飞控上, 就是本页这架, 也算没白费几天精力吧, 机动性还是很nice的.

    4.6 years ago
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    照例在评论区放中文介绍(吐槽一下还是打中文最舒服, 毕竟本人目前还没过六级, 估计今年无望):
    这飞机的定位是多用途舰载机, 利用低静稳定裕度+FunkyTree飞控来提升机动性(可以算是技术验证机, 但已经比较完善了, 同时也是前一型号的深度改进), 飞控部件包括小鸭翼, 垂直小前翼以及平尾. 鸭翼防失速(可以试试把鸭翼拆了来欣赏它的花样跳水表演), 平尾的pitch控制会受到即时地速(GS)的影响并限制在25°内, 比较特别的是机首下方的垂直小翼, 不知道算不算一种创新, 可以有效限制偏航角度, 尤其是大迎角俯仰+横滚机动的时候, 一般飞机都很容易侧滑乃至失速尾旋, 我懒得搞全动尾翼, 干脆把鸭翼随手一改就成了它, 预想它的用途可以很广. 本机有必要的航母起降设备, 但是还额外需求飞行员的技术和智商, 建议不管是着舰还是着陆时把飞机仰角保持在4~8度, 免得损坏前起落架.

    对于某些人来说, 以上都是废话, 那么下面介绍控制组:
    AG1:拦阻钩 AG2~4: 待开发 AG5:减速伞
    AG6:平飞模式(其实没有配平,因为考虑以后还要装武器导致重心下移, 朋友们飞的时候再自己调Trim咯) AG7:加力燃烧室
    AG8:在这里吐槽一下那个HUD的mod, 会自己莫名其妙改变显示模式, 所以AG8就是为了改回来的
    演示视频:https://www.iqiyi.com/v_19rychuixc.html

    4.6 years ago