Auto Credit Based on mikoyanster's Counter Terrorist Challenge
Story:
The Field Mouse was a small multipurpose fighter that was sent out on recon or hunting down small targets. When a guy needed to be killed, they would usually use the Field Mouse to wipe the targets house (current building in which they reside in) off the face of the planet. With all the missiles and other goodies, that was a rather simple job.
The only problem with the Field Mouse, is that it has no counter measures, and that is why they only do small hit-and-runs, no advanced enemy interactions.
Notes:
- The Landing gear is a bit wonky, so just be aware of that while taking off and landing.
- Is effective against Thomas the Annihilator.
Controls:
Yaw
is the sameRoll
is the samePitch
is the sameLandingGear
is the sameBrake
is the sameAction-8
to activate-deactivate gyroscope (recommended to use while taking off or landing.)- Weapon controls are the same as well.
Weaponry
- 150mm Auto-Cannon
- 4 Infernos
- 2 Interceptors
- 2 Default Guns
Specifications
General Characteristics
- Predecessor Counter Terrorist Challenge
- Created On Windows
- Wingspan 19.9ft (6.1m)
- Length 24.8ft (7.6m)
- Height 9.4ft (2.9m)
- Empty Weight N/A
- Loaded Weight 3,182lbs (1,443kg)
Performance
- Power/Weight Ratio 1.059
- Horse Power/Weight Ratio 3.142
- Wing Loading 13.6lbs/ft2 (66.4kg/m2)
- Wing Area 234.1ft2 (21.8m2)
- Drag Points 1565
Parts
- Number of Parts 181
- Control Surfaces 5
- Performance Cost 940
@Lixcuudis Here is the thing, it is always nice to its friends...
Would it still be so effective at destroying Thomas if it had a bad relationship with its friends?
@mikoyanster It doesn't roll? Hm, I don't know why that is, but I do know that I still do not have the Funky trees update.
@CreeperOfTheFortress your cannon has 999999 ammo. In the other hand, your plane not roll
@mikoyanster I understand the parts, but about the weapons, I looked at the picture, but I'm still not sure what you mean.
What I understand is that you want me to have the weaponry inside of the plane, correct me if I am wrong.
Types of aircraft allowed
Category 1
Ground attack aircraft are allowed for close support operations, also for counter-insurgency and light attack. In any case, they may be jet or turboprop type. These aircraft will fly in category 1. Some examples of this type of aircraft are: A-10 Thunderbolt II, Cessna A-37 Dragonfly, Sukhoi Su-25, Ilyushin Il-102
Category 2
On the other hand, Gunship-type aircraft are allowed. These are jet or turboprop aircraft that have heavy artillery, and cannons on one of their sides, for ground attack. It is essential that these aircraft can fly in a circle automatically, to be able to attack the targets on the ground without having to worry about their piloting. These aircraft will fly in category 2. Some examples of this type of aircraft are: Douglas AC-47 Spooky, Fairchild AC-119, AC-130 Spectre
Build Rules
General
Specific
Weapons
There are some problems. Your entry not meet the rules. If want build a gunship, the weapons must be in a side of the plane, similar configuration as AC-130 Spectre Take a look please. In the other hand, the entry must be more than 300 parts and less than 780 parts, i publish in a comment the rules for your read...
@CreeperOfTheFortress yes true
@captainhall We all have our perks and our faculties, you are better with things that I am not good at, and vice-versa
@CreeperOfTheFortress no problem! Honestly your builds are way better than mine!
@captainhall Don't know, but it would be nice if more people noticed my skill, thanks for up-voting.
How do your builds only get a few upvotes?! They’re so good!
Oh, I just realized that this creation does not have the required parts... whoops.