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M3 Full-Truck

9,422 MisterMasada  8.5 years ago
Auto Credit Based on MisterMasada's Simple 6x6 Chassis W/suspension

Not very satisfied with this one, but there's not much I can do about that. A while back I aspired to make a halftrack, and after experimenting with several unfulfilling psuedo-tracked designs, I decided to just turn a half-track, into a full-truck.
WASD for controls, AG 1 for headlamps.
Features a simplified suspension that I thank @EternalDarkness for. Hope you enjoy.

Spotlights

General Characteristics

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 7034

Parts

  • Number of Parts 126
  • Control Surfaces 0
  • Performance Cost 581
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    @EternalDarkness Ah okay, yeah I did kind of get the impression that I stuck my nose where it didn't belong, but I understand the frustrations. And yes, big laggy projects can really be irritating for the builder. You have this mental image, you know you can get it to look just like so and yet the closer you get to your' goal the more the lag monster rears its ugly head. Reminds me of the first and perhaps only ship I've built - mostly anyway. I was in the process of adding the new lights to that project based upon WW2 era documentation about the location of navigation/identification lights on warships. Lag was already getting bad but by that point the trim and vtol sliders were starting to lag and stick as though I still had the mouse on them when I set elevation and rotation to where I wanted my turrets. Blew my own ship out of the water a couple of times because of that. The RP I was building it for ended prematurely, the project frustrates me due to lag, as such I don't know if I'll ever get back to finishing it. >.<

    8.5 years ago
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    @DragonAerotech well, I do like making them. I'm sorry if I sounded sour there. I'm just irritated by the lack of leaf springs on SP. Also, I have a big, laggy project which I'm not even sure I'll be able to pull off.

    8.5 years ago
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    @EternalDarkness Oh, I thought you were the one who said you liked designing chassis and what not and so submitted that as an idea for one you could put together for interested parties. I apologize for misunderstanding~

    8.5 years ago
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    @MisterMasada Aaah now I see, yes, a decent looking - let alone functional ring mount would be tough to pull off. I found myself making a few modded angles of 0.125 on the truck I'm using your' simplified chassis for but overall I have trouble with angles on SP too.

    One day I should experiment to find the perfect angle for various size roundels/insignia for wings - which is one of the things that irks me most. It would also be nice if we could make concave parts or just purely curved parts that could wrap part way around a fuselage part.

    Maybe we'll see leaf springs added as a small update? T'would be nice! Suffice it to say you already contributed greatly to my truck builds by coming up with the idea of using pitch instead of throttle for the engine - not having reverse sucked! I also was unable to conceive a decent functional chassis and so relied on the suspension option for the wheels instead of shocks on my first truck design. And yes, 110 HP is right on the money for the main production version but the Army fitted the M3A1E1 with either 103 HP Hercules diesel motor or in the alternative an 81 HP Buda-Lanova diesel engine. (Wiki incorrectly simplifies the matter by stating that the M3A1E1 were outfitted with Buda diesel engines, without the model or HP provided.) So you're absolutely right, you made the right choice on this one's HP. I must have been thinking of a different truck I was examining. Sorry about that! >.<

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness @DragonAerotech Leaf springs are in fact a major issue here, one that I struggled with when building my Ural, as for the HP of the M3's engine, it uses a 110-HP engine IIRC, so this, being 125-HP is just a smidgen higher. Regarding my satisfaction, for me it has more to do with the difficulty of pulling off angles well in SP, because the M3 has a very angular engine front end. As well as how tedious it would have been to make a decent looking M2 .50 ring mount.

    8.5 years ago
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    @DragonAerotech the problem with making that would be leaf springs. That, and the fact that I have my own projects to do.

    8.5 years ago
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    @MisterMasada Although this M3 might not have turned out how you envisioned it, I think it looks pretty darn good! I took your' 6x6 simplified chassis and made it my own through various alterations. The horsepower is a little high for WW2 truck standards. Sisa trucks built in the mid-30s only had a 70-odd HP engine in them. I have no idea about armored cars and the like though. (I only know that figure above since I'm building spurious Sisa (Finnish) military vehicles for @General360 's RP setting. lol) You might like your' vehicles' looks better if you could dress up the interior a bit more or in the alternative - just close it up so that the cab's interior isn't visible. (I use the latter approach to keep part numbers a little lower.) As for visibility, I usually drive in orbit mode to watch out for crazy kamikaze planes. lol

    8.5 years ago
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    ... hmm ... we need leaf springs...

    8.5 years ago
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    @EternalDarkness Here's a shot of something you could give a try towards, this is the chassis/engine assembly of an Opel Blitz - obviously a model kit but still reasonably detailed; Chassis

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness That's all I need, perfect replica would be a bit too insane for SP.

    8.5 years ago
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    @MisterMasada it won't be a perfect replica of the chassis, just a wheelbase with functional suspension, shaped so that it fits the car. A perfect replica of that chassis would take hours to make and would have part count of over 150.

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness Yep, the pop ups, that's the Trueno, the Levin is the one with static lights, can't imagine they're very different in the chassis.

    8.5 years ago
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    @MisterMasada the one with pop-up headlights? Chassis and suspension for that will be easy.

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness AE86 GT-S, and I appreciate it, no need to put your project on hold or anything like that, this should be done at your earliest convenience.

    8.5 years ago
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    @MisterMasada just tell me which version are you making. Or give me a picture. Or both.

    8.5 years ago
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    Fortunately, it is a pretty square car. I think I'll be able to make chassis and suspension for it. I'm a bit busy now, but I'll do it on the first occasion.

    8.5 years ago
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    @MisterMasada I'll do some research on it. If I find enough information on the subject, I'll pause my current project and do that instead.

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness Actually, I'm coming up on gold and there's a certain 1987 Toyota Corolla that I'd like to make, but I am absolutely clueless regarding just how a car suspension is set up, nor can I find adequate chassis reference to recreate that. Sooo I know it's a tall order, but could you help me out here in some way?

    8.5 years ago
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    @MisterMasada as a machine technician of motor vehicles, I do know a lot about suspension. The problem is that game doesn't contain all the parts for the truck suspension. If you ever need a chassis, feel free to take one of mine, or ask for the custom one. I really enjoy making those.

    8.5 years ago
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    9,422 MisterMasada

    @EternalDarkness No problem, thanks for the inspiration, because all that I really know about suspension design is what I've experimented with and gathered from other designs.

    8.5 years ago
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    Nice truck. I always held that half-tracks are inferior to both wheeled and track vehicles anyway. Thanks for the credit.

    8.5 years ago