USS Missouri "Mighty Mo" (BB-63) - 1984
Author Notes
As one of the largest battleships ever constructed, and one of the longest serving in the world, I'm proudly presenting the USS Missouri in all her glory. I opted to replicate her in her 1984 Modernized refit, which featured a far more diverse range of weaponry to use.
Many thanks to @NumbersNumbersTheMan (and many other collaborating FunkyTreer's) for allowing me to use his AA turret codes, which I simply adapted for the specific purposes. Also thanks to @Leehopard for his fantastic 8 segment display system and turret pitch and roll systems, absolutely fantastic! Also thanks to @SPMC for general feedback.
Link to Video Cinematic: Clicky Clicky
No mobile friendly version unfortunately, just not possible. :(
Controls (Please Read)
Motion
- Forwards - VTOL Up + Throttle (to control power)
- Backwards - VTOL Down + Throttle (to control power)
- Yaw - Steer Ship
Gun Movement
- Roll - Rotate Main Rangefinder/Main Guns (when activated)
- Pitch - Elevate Main Guns (when activated)
- Main Gun FCS
AG Groups
- AG1 - Activate A Turret
- AG2 - Activate B Turret
- AG3 - Activate X Turret
- AG4 - Activate Automatically Targeting Secondary 127mm Flak and CIWS (just select target)
- AG5 - Activate RGM-84 Harpoon Missiles (Use roll to select which side fires)
- AG6 - Activate Tomahawk Missiles (Use roll to select which side fires)
Misc
- FireWeapon- Fire the selected weapon
- CounterMeasures - Launch Mark 36 SRBOC Chaff
Armament
Main Guns
- 9 x 406mm/50 cal Mk7 Guns in 3 Triple Turrets
Secondary Guns/AA
- 12 x 127mm/38 cal Mk12 Guns in 6 Duel Turrets
- 4 x 20mm/76 cal Phalanx CIWS
Missiles
- 32 x BGM-109 Tomahawk Cruise Missiles in 8 Quadruple Launchers
- 16 x RGM-84 Harpoon Anti-Ship Missiles in 4 Quadruple Launchers
Features
- Semi-realistic performance (little bit arcady but no one really wants to sit around for 5 mins while it changes direction...)
- Ability to salvo fire (with 30sec reload) (FT)
- Main Guns FCS (as shown above) with turret convergence and own ship velocity adjustment (FT)
- Gun recoil
- Accurate Paint
- Automatic AA Systems (FT)
- Advanced Missile Launcher System (FT)
- Built to blueprints (1:1 Scale) Link
- Much more!
Gallery
And here are some pics for those who cannot run it:
Specifications
Spotlights
- Feanor 4.1 years ago
- EternalDarkness 4.1 years ago
- RussianAce 4.1 years ago
- Dllama4 4.1 years ago
- WIZARD2017 4.1 years ago
- Marine 4.1 years ago
- ReignSUPREME 4.1 years ago
General Characteristics
- Predecessor USS Missouri BB-63
- Successors 3 airplane(s) +7 bonus
- Created On Windows
- Wingspan 108.6ft (33.1m)
- Length 891.8ft (271.8m)
- Height 208.7ft (63.6m)
- Empty Weight 1,348,886lbs (611,845kg)
- Loaded Weight 3,121,401lbs (1,415,845kg)
Performance
- Power/Weight Ratio 0.007
- Horse Power/Weight Ratio 0.006
- Wing Loading 220.3lbs/ft2 (1,075.6kg/m2)
- Wing Area 14,169.0ft2 (1,316.3m2)
- Drag Points 532666
Parts
- Number of Parts 3650
- Control Surfaces 0
- Performance Cost 12,119
@B17fan you have to make the missile towards the target
yeah that ship make my phone is to hot
Why are the missiles not working
@Bismarcksurvivor100 yes USS Missouri has ciws because it has been modernized
I use 8gb phone
It run smoothly
сделай плиз крейсер "москва"
Oh I’m sorry and I must be dumb
It says 1984 refit in the name of the craft. @Bismarcksurvivor100
But why is the Phalanx CIWS on this battleship when the Phalanx CIWS when it was not used in World War II because the Phalanx CIWS was invented in 1978 and World War II happened on September 1, 1939 to September 2, 1945
I might’ve fixed my game
OK my game lasted for like a minute and a half until I shot the Canon and the game said I’m ahead out and crashed
好诶
https://imgur.com/5SUCbog
Hey CoolPeach! A long time ago I asked if I could use your model for a 3D render. Unfortunately for some reason, my PC wouldn't import the model for well over a year. I think it was the poly count. Anyways, recently I tried again. IT WORKED! And as promised here's an initial test render. It's not fancy or special but here's a FIRST work to show you! Let me know if you'd like to see more!
Ok@CoolPeach
Will not be a battleship that is for sure. Will definitely also not be mobile friendly. Looking more at Cold War era ships potentially. @Bismarcksurvivor100
Me sad but what is the newest battleship that’s mobile friendly that has auto aim guns are you gonna make?@CoolPeach
Unlikely for this build, but maybe for a future one. @Bismarcksurvivor100
But can you make a version that has an anchor that’s fully functional? @CoolPeach
They are manually aimed, see the control above. As for the anchor thing, that’s an interesting feature I hadn’t thought about, but would be quite difficult to pull off due to the amount of parts needed to make it look good. @Bismarcksurvivor100
In my opinion this battleship would be way better if the anchors actually moved and anchored the ship
How do you make the main guns auto target?
For what?@Saddam
@CoolPeach Thank you so much! This is such a great build I couldn't not ask!
Sure
@RiversUnkowN
Could I perhaps use this hull for a build?