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Wire-Guided Tow Mk2

2,280 bennyhhy  one month ago

*Previous tow had numerous issues with camera aim code, and the missiles did not pull enough to acquire targets off bore, they have been fixed in this new build!
Tow features:
Max range of almost 10km
Maximum speed of 140m/s (504km/h)
Normal operating angle of 45 degrees horizontally and vertically.
2x Fully "wire-guided" SACLOS missile
Controls:
While scoped in, move camera around to aim missile. Missile will take a short while to adjust it's trajectory.
If target is selected, camera will automatically aim at target, there is very little lead factored in. To ensure missile hits target, some manual adjustment (by using camera aim) may be needed!

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 8.8ft (2.7m)
  • Length 8.6ft (2.6m)
  • Height 8.6ft (2.6m)
  • Empty Weight 7,100lbs (3,220kg)
  • Loaded Weight 7,100lbs (3,220kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2848

Parts

  • Number of Parts 45
  • Control Surfaces 0
  • Performance Cost 196
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  • Profile image
    2,280 bennyhhy

    @Samfpanzer I initially did not want to add autolock onto targets, but firing at ranges >1.5km was rather difficult with a small screen, so I added it in just as an added feature. You can choose not to use that feature if you'd like, just switch target group to guide it manually.

    +1 28 days ago
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    2,280 bennyhhy

    @C47skytrain thanks for the tip, that did solve the camera issue! The one drawback is it does prevent manual adjustment while using auto lock, but i'd rather the camera be centered.

    +1 28 days ago
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    6,685 Samfpanzer

    What’s the point of a camera guided missile if it just auto locks on to targets, defeats the point of it

    29 days ago
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    2,520 C47skytrain

    You can see what I did here:
    https://www.simpleplanes.com/a/9IGD95/AT-TOW

    29 days ago
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    2,520 C47skytrain

    @bennyhhy this is amazing, a functional, low part TOW! Next time, don't attach the camera to the moving part, it shifts the camera view too far. Just center it relative to the rotators, and attach it to a non moving part

    29 days ago