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Panavia 200 Tornado IDS ASSTA 3.1

3,562 Krikkit42  2.4 years ago

So … here’s an update. Note: My Tornado is still a work in progress, but I don’t want to overdo it, either. It’s meant to be simplistic (hence the lack of custom wings and landing gear), yet convey the essence of what makes it a Tornado. For this build, I chose to showcase the IDS variant with its latest iteration, the so-called „ASSTA 3.1“ upgrade, which was rolled out to the Luftwaffe fleet in 2015. This includes a number of previous upgrades in terms of avionics, extended weapons deployment capabilities and advanced data processing and communications systems. The ASSTA 3.1 Tornado, for instance, is now capable of deploying laser-guided bombs such as the Paveway II and III series. Future upgrades (ASSTA 4, 4.1 and 5) are currently under development and are supposed to extend the Tornado‘s service life until 2035, at which point it will be fully replaced by Eurofighter Typhoon and F-35 (selected for purchase in 2022).

New features for this build:

  • New livery (current light grey Luftwaffe paint scheme), including the cross pattée and the aircraft serial number
  • Cockpit somewhat more detailed (I’m not particularly into cockpits, so it’s still nothing special)
  • New IRIS-T short-range air-to-air missiles (Created by @FoxDynamicsWeapons)
  • New functional LITENING targeting pod
  • New GBU-12 Paveway II LGBs (Laser-guided bombs)
  • drastically improved flight performance and overall flight model
  • More cosmetic details like gun ports and other small things

Controls:

VTOL up: Sweep wings back
VTOL down: deploy flaps
Trim: trim
Brake: air brakes and spoilers

AG1: Extend refueling probe
AG2: lights
AG3: jettison outboard stations (flare pod and ecm pod)
AG4: jettison inboard stations (drop tanks)
AG5: jettison/dumb drop fuselage stations (GBU-12)
AG6: ./.
AG7:./.
AG8: Activate reverse thrust (only use right after touchdown!)

Spotlights

General Characteristics

  • Created On iOS
  • Wingspan 43.1ft (13.1m)
  • Length 54.5ft (16.6m)
  • Height 17.8ft (5.4m)
  • Empty Weight 31,577lbs (14,323kg)
  • Loaded Weight 39,981lbs (18,135kg)

Performance

  • Power/Weight Ratio 2.782
  • Wing Loading 81.9lbs/ft2 (399.7kg/m2)
  • Wing Area 488.4ft2 (45.4m2)
  • Drag Points 4187

Parts

  • Number of Parts 533
  • Control Surfaces 9
  • Performance Cost 2,549
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  • Profile image
    7,719 SC2311

    十分地完美!

    3 months ago
  • Profile image
    7,719 SC2311

    Even though it's two years old, it's still very impressive!

    +1 3 months ago
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    Thank you

    10 months ago
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    3,562 Krikkit42

    @Tridentgamer calm down already. Some of us have lives beyond SP. I just fixed the airbrake issues and re-uploaded the build. Enjoy.

    10 months ago
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    @Krikkit42 Rear airbrakes are not working@Krikkit42 Rear airbrakes are not working!!!!!!!!

    10 months ago
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    @Krikkit42 Rear airbrakes are not working

    10 months ago
  • Profile image
    3,562 Krikkit42

    @Numbers2 True that. It can be a little annoying to get just the right angle. Glad it’s working for you, though.

    10 months ago
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    2,007 Numbers2

    Yeah I figgured it out eventually you actuallyhave a really grate system but the litening pod has trouble continuously keeping track of a target unless your straight and level @Krikkit42

    11 months ago
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    3,562 Krikkit42

    @Numbers2 just checked, they work fine. But since they’re LGBs… well, you do actually need to „lase“ the target, using the LITENING pod which has its own camera view. It locks onto the target automatically but you need to be at an appropriate angle for the pod to acquire lock and to release the bombs.

    11 months ago
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    2,007 Numbers2

    Lasar guided bombs aren't working @Krikkit42

    11 months ago
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    @Krikkit42 Rear airbrakes are not working

    one year ago
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    rear ailerons suffer from floppy wing syndrome on low physics

    1.7 years ago
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    3,562 Krikkit42

    @WolfHunter9111 Oh ja!

    +1 1.9 years ago
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    YEET BOIS

    It's German plen

    1.9 years ago
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    3,562 Krikkit42

    Again, thanks for all the positive and constructive feedback, people! Very helpful indeed.

    2.4 years ago
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    156k MAHADI

    @Krikkit42 that's as good as a real plane

    +1 2.4 years ago
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    3,562 Krikkit42

    @Tang0five Thanks for the compliment and the spotlight … much appreciated!

    2.4 years ago
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    53.2k Tang0five

    An enjoyable build bravo!

    +1 2.4 years ago
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    3,562 Krikkit42

    @MAHADI Thanks, I tried that with the update that I just uploaded here (just re-download from this post). It does yield more control at slower speeds, also feels a bit sluggish now. Guess that’s something I can get used to, though.

    2.4 years ago
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    156k MAHADI

    @Krikkit42 all you need to do is reduce the rotator speed down to 20% for all the rear wing rotators (Roll, Pitch, Trim) and see the magic

    +1 2.4 years ago
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    3,562 Krikkit42

    @MAHADI, hey, care to check out the improvements? ;-) Don’t worry about the high number of drag points, the XML has been updated again since the original upload. The actual number is just above 2,000. I also followed your advice of shifting CoM and CoL, so now it flies reasonably well. It’s still got some handling problems at slow speeds but I’ll keep working on it, so that might improve with the next update.

    2.4 years ago
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    3,562 Krikkit42

    Thanks everyone for the upvotes! I’ll also be happy to include suggestions and improvements in the next version. So don’t hesitate to comment!

    Cheers

    2.4 years ago
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    7,959 Jaspy190

    First

    +1 2.4 years ago