Really Really Big, Fast Plane
You can see two things from the screen shots;
this is really really big and I am terrible at naming aircraft.
Controls as per normal.
There is a trick to getting it to roll though, you will need to use pitch to assist in rolling for some reason, rolling left needs up, rolling right needs down.
Uses hidden VTOL engines to simulate 'anti-gravity', which takes most of the weight of the aircraft off of the wheels at full throttle. VTOL controls have been disabled.
This means the aircraft can get off the runway in a very small space for an aircraft this size.
All standard runways have been tested and found suitable for take off.
Instructions to get off the ground easily: trim 1/4 nose up before throttle up. More nose up trim will result in an even shorter take off run.
No weapons of any sort on this one, it can fly, but that is about all it can do.
I have not even thought about dogfighting it, it is just too big.
Definately the biggest FLYING thing I have made.
Could be used for just about anything except being a fighter.
Not a lot of XML editing either, the engines (I modded the engines when I got to 12 engines per side and it STILL was not getting off the ground) and the front cockpit of course.
The 'real' cockpit is at the back, as I worked out that the position of the 'real' cockpit determines the position of the aircraft on runways when it spawns in.
Specifications
General Characteristics
- Created On Windows
- Wingspan 829.8ft (252.9m)
- Length 984.3ft (300.0m)
- Height 56.5ft (17.2m)
- Empty Weight 735,134lbs (333,451kg)
- Loaded Weight N/A
Performance
- Power/Weight Ratio 0.031
- Wing Loading 22.0lbs/ft2 (107.5kg/m2)
- Wing Area 232,071.0ft2 (21,560.1m2)
- Drag Points 202892
Parts
- Number of Parts 137
- Control Surfaces 8
- Performance Cost 1,234