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Deployable Soldier Huey

6,938 CaesarSeizer  6.2 years ago
Auto Credit Based on SpiritusRaptor's Bell UH-1 (Huey) - Vietnam era


A Huey Helicopter with a deployable (and recoverable!) soldier, who's independently controlled and equipped with an RPG for all of your vehicular destruction needs!

Also equipped with five miniaturized Cleaver missiles and a minigun, used for destroying convoy vehicles.


Important note:

A massive thanks to SpiritusRaptor for building such an amazing helicopter; this build would not have been possible without the care and dedication he put into making his Huey!


Operation of the aircraft:

Strap in, because this is going to be a long one.

HELICOPTER OPERATION:


Before starting, be sure to deactivate group 8! If this is still active and you brake, it will damage/destroy the helicopter!

-Activation group 1: Turns on helicopter engines, spins rotors.
-Activation group 2: Turns on countermeasures and slightly increases speed.
-Standard pitch/roll/yaw controls apply for movement.
-Put throttle to 57-58% to hover.


MINIGUN OPERATION:


Go to camera 1 to aim, using VTOL and Trim. Will not fire unless group 1 is activated.


SOLDIER OPERATION:


Only deploy soldier after landing. Flat ground is preferable.

Before exiting helicopter:
-Toggle landing gear to open side doors.
-Deactivate group 1 and 2.
-Activate group 8 (activates soldier's gyroscopes, which control movement)
-Activate group 3 (decouples soldier from helicopter, allowing for disembarkation)

Soldier movement:
-Camera 2 for orbit view.
-Standard pitch/roll/yaw controls apply.
-For delicate maneuvers, use pitch to shuffle soldier along the ground.
-For faster movement, activate brakes. This will extend two pistons in the soldier's legs, giving much greater movement speed.

RPG Controls:
-Camera 3 for first-person view.
-Red dot in center acts as aim guide.
-RPG fires once every 5 seconds.
-If controls get a bit sticky, going into slow mo can make aiming much more precise.

Recovering Soldier:
-Soldier is equipped with flares, to make finding him from the air as easy as possible.
-Evac point must be as flat as possible, for ease of recovery.
-Move soldier so he's directly perpendicular to the landing skids, with his feet right up against them.
-Use brake to fully extend pistons. This will lift the soldier into the cabin of the helicopter.
-Before retracting the pistons, pitch forward, so they don't go through the floor.
-Proper recovery can take a while to get right, so if it doesn't work, just keep trying!

From here, the soldier can be deployed as many times and in as many places as you see fit! Have fun!


Spotlights

General Characteristics

  • Predecessor Bell UH-1 (Huey) - Vietnam era
  • Successors 1 airplane(s)
  • Created On Mac
  • Wingspan 59.1ft (18.0m)
  • Length 78.6ft (24.0m)
  • Height 20.8ft (6.3m)
  • Empty Weight 14,313lbs (6,492kg)
  • Loaded Weight 14,446lbs (6,552kg)

Performance

  • Power/Weight Ratio 1.4
  • Horse Power/Weight Ratio 0.017
  • Wing Loading 14.4lbs/ft2 (70.2kg/m2)
  • Wing Area 1,004.1ft2 (93.3m2)
  • Drag Points 17766

Parts

  • Number of Parts 777
  • Control Surfaces 3
  • Performance Cost 2,890
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  • Profile image

    Actually nvm

    10 months ago
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    Great idea,but you can't fire the rpg which is sad

    10 months ago
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    I smell a good helicopter

    4.2 years ago
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    6,938 CaesarSeizer

    @vincentwwwwww
    Lol, yep— it ended up being the only way to reliably get him back in the helicopter; the faster movement speed was just a bonus!

    6.1 years ago
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    i think his parent is human and kangaroo but still awesome

    6.1 years ago
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    25.5k Mustang51

    Truly awesome!

    6.2 years ago
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    5,174 Gauss

    Good

    6.2 years ago
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    30.4k Hyattorama

    Absolutely fantastic work.

    6.2 years ago
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    Supper cool!

    6.2 years ago