Magnet Powered Car
This track could’ve been much longer but I didn’t have the time. Both the track and the car use magnets and at 1.25 blocks apart the magnets will act as a pushing/pulling machanism. Activate 2 to drop the car onto the track. Then wait till the car settles and then activate 1 to turn on the magnets. Then lightly push the pitch forward to get it moving, but don’t hold for too long. The car will slowly start speeding up and the clicks will get faster. One problem with this that randomly happened was as the car was speeding up it all of a sudden started slowing down for some reason. Then the car blew up. The explosion was very big and sudden. I think this happened because of the magnets glitching out. But Idk why so if you know why this happens please let me know. Anyways, Happy Flying & Upvote For More!
Specifications
Spotlights
- ChamDel78 1.5 years ago
General Characteristics
- Created On iOS
- Wingspan 18.7ft (5.7m)
- Length 303.5ft (92.5m)
- Height 16.4ft (5.0m)
- Empty Weight 101,878lbs (46,211kg)
- Loaded Weight 124,158lbs (56,317kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 21914
Parts
- Number of Parts 492
- Control Surfaces 0
- Performance Cost 1,883
Good work!!!
This could work for a catapult
@NathanFatCat Ah, I see.
@Dllama4 make the car go as slow as possible and it will slowly pick up speed. it only gets up to around 3 mph. To make it work well i would need a longer track.
If someone could create a longer track for this, that would be awesome 👏🏼 👏🏼👏🏼
@NathanFatCat The vehicle goes the same distance or maybe even further even without the magnets.
I could’ve just added a piston in to push it forward but that wouldn’t allow you to go backwards too.
It gets the car moving so the magnet clicking starts and the magnets starts pushing the car forward. @Dllama4
What does that motor do?