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Escort Enemy Tuned up

18.1k StockPlanesRemastered  1.3 years ago
14 downloads
VR

The AI Enemy appears to be a mix of the A-4 Skyhawk and F3D Skynight or F6 Missiler.It is a single seat, single engine aircraft featuring near 100% delta flight surfaces that are relatively large, giving the appearance of a late 50s or early 60s Naval Attack aircraft. It is armed with four hardpoints carrying air to air missiles. It has a single afterburning turbofan engine, but because of it's period appearence this has been changed to a much less powerful turbojet engine without an afterburner.

an innovation i figured out while building this plane is the use of functioning leading edge slats. I really wanted to include that detail and make it actually work to improve aircraft performance at low speed. however just using a wing like on the stock wasp doesn't work because of control surface lift inversion behind the center of gravity. so to do this, i hid a smaller wing that deflects in the opposit direction under the extending slat.

Curiously, The AI Enemy Jet's design is based on the Kicking fish, a much more modern looking aircraft.

The following weapons have been customized and are included in the build. they are free to use.
LAU-10,
Mark82 500lb Bomb
Aim-9 L Semi Active anti air missile

Actication groups:
1 Flaps and Slats
2 Spoilers
3 Tail Hook
4 Cannopy
5 Wing Fold
6 Pickle all hardpoints
7 activate missiles
8 Would be lights but I forgot to add them. FFFFFFFUUUUUUUUUUUU...!!!

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 40.1ft (12.2m)
  • Length 40.1ft (12.2m)
  • Height 16.0ft (4.9m)
  • Empty Weight 11,599lbs (5,261kg)
  • Loaded Weight 15,624lbs (7,087kg)

Performance

  • Power/Weight Ratio 0.716
  • Wing Loading 49.0lbs/ft2 (239.3kg/m2)
  • Wing Area 318.7ft2 (29.6m2)
  • Drag Points 2975

Parts

  • Number of Parts 117
  • Control Surfaces 9
  • Performance Cost 712