F/A-18F Super Hornet
McDonnell Douglas F/A-18F Super Hornet
Country of Origin: United States of America
Role: Multirole Fighter
Crew: 2
Armament: 1x 20mm M61A2 Vulcan
Payload: 2x AIM-9 Sidewinder, 4x AIM-120 AMRAAM, 2x GBU-32 JDAM
Alt.Config.1: 2x AIM-9 Sidewinder, 6x AIM-120 AMRAAM
Alt.Config.2: 2x AIM-9 Sidewinder, 2x AIM-120 AMRAAM, 4x AGM-88 HARM
Alt.Config.3: 2x AIM-9 Sidewinder, 10x GBU-32 JDAM
(Alternate configurations are unlisted.)
Livery: Special US Navy VFA-2 "Bounty Hunters" (Low-Vis)
Controls
Normal Throttle/Pitch/Roll/Yaw/Landing Gear
Fire Guns: Fire 1x 20mm M61A2 Vulcan
AG1: Lights
AG2: Arrestor Hook
Hardpoint activation groups are numbered from the wingtip to fuselage.
AG3: Wingtip Hardpoint AIM-9 Manual Release
AG4: Wing Hardpoint 1 AIM-120 Manual Release
AG5: Wing Hardpoint 2 GBU-32 Manual Release
AG6: Wing Hardpoint 3+Fuselage Center Hardpoint Drop Tank Release
AG7: Fuselage Hardpoint 1 AIM-120 Manual Release
VTOL: Elevator Adjustment (Inverted)
Trim: Flaps (Inverted)
Cam1: Left Wing Cam
Cam2: Right Wing Cam
Author's Notes
- This plane is capable of doing Pugachev's cobra when slower than 350 km/h and with max upwards VTOL and max flaps (Not as well or as reliably as my Su-27)
- This uses the AIM-9X, so have fun launching missiles sideways :)
- The fuel on this plane is unlimited
- The ammo on the gun is unlimited
In-Game Name (For Reference): [RD] FA-18F
Specifications
General Characteristics
- Successors 4 airplane(s) +14 bonus
- Created On Windows
- Wingspan 43.9ft (13.4m)
- Length 60.1ft (18.3m)
- Height 16.5ft (5.0m)
- Empty Weight 28,704lbs (13,020kg)
- Loaded Weight 33,957lbs (15,403kg)
Performance
- Power/Weight Ratio 1.985
- Wing Loading 13.5lbs/ft2 (66.0kg/m2)
- Wing Area 2,513.5ft2 (233.5m2)
- Drag Points 5158
Parts
- Number of Parts 279
- Control Surfaces 8
- Performance Cost 1,298
Love this thing
Now I'm waiting for your F-15E to come out. Noticed the extra shoulder stations of an F-15 in one of your teaser pics
@GeneralGeneraltheKenobi It doesnt go down sadly, I dont know if there is a way to do that. The FT you're seeing is the script that makes the landing gear wait for the doors to fold out before extending
Hey rein, this is a surprisingly fun to fly F18, its pretty accurate compared to what other people end up making.
I would suggest making flaps extend more whilst reducing their lift as well as using the VTOL slider for flaps, and the Trim slider(the one on the right) for trim.
oh and last thing,
you could learn to make custom airfoils(the irl shapes of wings, instead of boxy rectangles) to make your builds look more realistic, good job nonetheless tho.
This guy joined 3.8 years ago and I find him now?
bruh
good plane
Always a good day when ReinMcDeer uploads
Not bad, the only thing that lost is canopy frame, but thats okay
@ReinMcDeer Ah, WW2 Stuff! if you're still into that later on, I'd recommend checking out the Wundewaffe vehicles, and the experimental american planes. They both had some very interesting stuff.
@ReinMcDeer Yeah you might as well just do a VFC (any would do) livery for the tiger. That’s very plentiful
@AzureCorp Yeah, that's probably gonna be the next project. Been distracted by WW2 stuff and War Thunder recently. As for the skin, aggressor is probably the way to go since most of the ones I find on Google are aggressors.
@WolfSpark I just made it able to cobra because of this. Also, I don't recall my F-15 being able to cobra? Granted, that was when I made my planes turn and accelerate WAY too fast.
This is just awesome
Also, i would love a F-5 remake (perhaps an aggressor skin)
Good stuff!
Do I notice VFA-2 DCAG livery?
Also the superhornet is not capable of Cobra’s. I’d like that to be fixed in the future. F-15’s are also incapable of said maneuver
Nice!