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M.Corp Missile Boat Phoenix

245k EternalDarkness  8.2 years ago

TESTED ON ANDROID, ON LOW PHYSICS

A new asset to the M.Corp navy. Built to destroy enemy capital ships.

Instructions:
Throttle up to 100% and trim full up. When front hydrofoils rise from the water, throttle down to 75%. Optimal speed is around 120-130mph. It might take some practice. VTOL and roll for turret. Don't turn hard when above the water.

Enjoy

Spotlights

General Characteristics

  • Successors 14 airplane(s) +189 bonus
  • Created On Android
  • Wingspan 22.0ft (6.7m)
  • Length 57.8ft (17.6m)
  • Height 15.2ft (4.6m)
  • Empty Weight 22,159lbs (10,051kg)
  • Loaded Weight 26,023lbs (11,804kg)

Performance

  • Power/Weight Ratio 0.906
  • Horse Power/Weight Ratio 0.038
  • Wing Loading 208.2lbs/ft2 (1,016.3kg/m2)
  • Wing Area 125.0ft2 (11.6m2)
  • Drag Points 8358

Parts

  • Number of Parts 243
  • Control Surfaces 0
  • Performance Cost 717
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    If you go full speed and move the right slider all the way up and once the front is all the way out of the water move the right slider back to the center and the back will raise

    +1 5.7 years ago
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    I got it to lift out of the water perfectly fine

    5.7 years ago
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    277 Ar73

    I like this boat please fix it at some point @EternalDarkness

    5.8 years ago
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    @GeneralOliverVonBismarck I don't have any hydrofoils planned, unfortunately. I've just noticed that this one is broken and won't lift out of the water anymore.

    5.8 years ago
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    @Mookr No problem

    7.9 years ago
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    759 Mookr

    Ok. Thanks!

    7.9 years ago
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    @Mookr Yes, of course. Just tag me on it (put "@" in front of my username in the comments). I'd like to see it.

    7.9 years ago
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    759 Mookr

    Can I make a version of this with guns instead of missiles?

    7.9 years ago
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    @CRJ900Pilot no problem

    8.1 years ago
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    32.3k CRJ900Pilot

    Thanks@EternalDarkness

    8.1 years ago
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    @CRJ900Pilot not exactly. If you put enough weight on them, they will sink. But that's a lot of weight. You should put a few of these on the sides of your boat to prevent it from flipping.

    8.1 years ago
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    32.3k CRJ900Pilot

    ok. thanks, but does that mean the are unsinkable?@EternalDarkness

    8.1 years ago
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    @CRJ900Pilot take small red cylinders installed at the waterline of this boat, and put them on yours. They have xml edited buoyancy

    8.1 years ago
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    32.3k CRJ900Pilot

    ok, thanks. but i do that, but the boat keeps flipping, of rolling. no matter how wide it is, or how much dead weight at the bottom@EternalDarkness

    8.1 years ago
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    @CRJ900Pilot I'm using VTOL nozzles hidden within the hull. Feel free to take the boat apart and see for yourself. It'll be easier to understand than if I start explaining.

    8.1 years ago
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    32.3k CRJ900Pilot

    Very nice! But how do you get your ships to turn so well? @EternalDarkness

    8.1 years ago
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    No problem @MadBomber

    8.1 years ago
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    19.5k MadBomber

    @EternalDarkness thanks

    8.1 years ago
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    @MadBomber of course. As long as it's a successor, or there's credit, I'm fine with it. Can't wait to see what upgrades you're gonna make.

    8.1 years ago
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    19.5k MadBomber

    @EternalDarkness may I build a successor version of this for a roleplay I'm in?

    8.1 years ago
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    @ChasingHorizon you mean 360km? I don't think those old naval canons had such a long range. Also, it's too fast for them to hit. Anyway, good to see you back m8.

    8.2 years ago
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    @MAUS08 yes. It's quite simple. Just edit the width of the propeller blades to a lot. If you are not good with xml editing, you can save it as a subassambly.

    8.2 years ago
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    @kukimuki1234 od kada sam bio bronzani.

    8.2 years ago
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    405 MAUS08

    @ EternalDarkness did you mod the engine? to work underwater?

    8.2 years ago
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    11.3k kukimuki1234

    Od kad ti praviš brodove?

    8.2 years ago
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