Crusader-III
Crusader-III
The Cruise Missile Launcher
Cruisader-III carries 3 cruise missiles with tactical nuclear warheads, each of which is controllable by the player in flight. Once launched, you can fly the missile as you would normally fly an aircraft.
It's intended objective is to be a coastal defence unit, effectively engaging enemy carrier groups, both within radar range and beyond, with small nuclear warheads. In extreme situations, it can also be used as an air defence unit to take out high-threat enemy aircraft.
Standard Operating Procedure
The missiles can be used both on ground and air targets, without locking them, from any targeting mode. You can detonate a missile in-flight at will. It's good to see the Demo Video to get an idea how it's supposed to be used.
Standard Operating Procedure for the launch:
1. Use Pitch and Roll input to drive Crusader-III to a desired position.
2. VTOL to max: extend support pistons and raise the missile platform.
3. Change camera to Cruise Missile 1, 2 or 3
4. AG1/AG2/AG3 - launch the cruise missile 1, 2 or 3. It takes 4 seconds for the missile to be launched after the button was pressed.
5. Use Pitch and Roll inputs to controll the missile in-flight.
6. Use Gun trigger to detonate the missile while in-flight.
Enjoy!
Specifications
Spotlights
- Apollo018362 10 months ago
General Characteristics
- Created On iOS
- Wingspan 17.4ft (5.3m)
- Length 26.6ft (8.1m)
- Height 12.9ft (3.9m)
- Empty Weight 10,559lbs (4,789kg)
- Loaded Weight 15,517lbs (7,038kg)
Performance
- Power/Weight Ratio 1.303
- Wing Loading 439.4lbs/ft2 (2,145.1kg/m2)
- Wing Area 35.3ft2 (3.3m2)
- Drag Points 8667
Parts
- Number of Parts 199
- Control Surfaces 12
- Performance Cost 904