6x6 Autocannon
147k realluochen9999
8.6 years ago
Specifications
General Characteristics
- Created On Windows
- Wingspan 16.8ft (5.1m)
- Length 29.4ft (9.0m)
- Height 12.3ft (3.8m)
- Empty Weight 7,734lbs (3,508kg)
- Loaded Weight 8,096lbs (3,672kg)
Performance
- Wing Loading 12.5lbs/ft2 (61.0kg/m2)
- Wing Area 648.1ft2 (60.2m2)
- Drag Points 8445
Parts
- Number of Parts 226
- Control Surfaces 0
- Performance Cost 734
@Fr0z3nF1re23 I downloaded it on my mobil, and it destroied,too. but it always runs well on PC. I dont konw why...
@realluochen9999 Yes, I do, would that be an issue? And don't be sorry, it's not your fault.
@Fr0z3nF1re23 sorry for that...you play the game on mobile?
Everytime i shoot it for a second or two, it destroys the whole thing, what should i do?
You want to know what? I dare someone to try and make a spy car on this game.
Very nice, also, it REALLY reminds me of the Mako from Mass Effect.
That gun is really awesome
Ya know... I really wish "glitches" weren't a thing. I can't us this now because when I spawn the gun just keeps shooting and destroying the craft
@TheBro changed its speed to 1000% in XML file...
how do you make the piston vibrate or move so fast?
Why dose this reminds me of red faction?
nice! I like how whole car shakes at each shot.
.
I had the same idea when making ship turrets but i didnt implement it because the piston will not return to its default position when you let go of the fire button.