Interceptor
71.3k MintLynx
6.7 years ago
A car I made based on the G-6155 interceptor from SpyHunter (2001), one of my favorite games from the time I owned a PS2. Comes with a toughened body (Though a bad crash can still destroy it, since there seems to be no way to protect from hard impacts), Amphibious capability, (Low Detail) Cockpit, as well as a an array of weapons and tools for whatever the mission calls for.
AG1 activates primary armaments (Machine Guns), AG2 Activates secondary armaments (Rockets and Surface to Air Missiles), AG3 Activates Defensive armaments (Flamethrower, Wheel Spikes). AG5 Activates Jets (Advised for use in water, take caution when using it on land), and AG6 activates paracutes in case you drive off a long drop or decide to air spawn.
Specifications
General Characteristics
- Created On Windows
- Wingspan 10.9ft (3.3m)
- Length 22.9ft (7.0m)
- Height 6.9ft (2.1m)
- Empty Weight N/A
- Loaded Weight 11,120lbs (5,044kg)
Performance
- Power/Weight Ratio 1.212
- Wing Loading 16,529.9lbs/ft2 (80,706.3kg/m2)
- Wing Area 0.7ft2 (0.1m2)
- Drag Points 5561
Parts
- Number of Parts 170
- Control Surfaces 0
- Performance Cost 803
@Mattangi It does actually, and thank you!