AA Gun v2 (shell egection)
2,794 RedFox65
3.8 years ago
Specifications
Spotlights
- PapaKernels 3.8 years ago
General Characteristics
- Predecessor AA Gun
- Created On Android
- Wingspan 16.4ft (5.0m)
- Length 30.0ft (9.1m)
- Height 13.3ft (4.0m)
- Empty Weight 5,451lbs (2,472kg)
- Loaded Weight 5,451lbs (2,472kg)
Performance
- Wing Loading 226.5lbs/ft2 (1,105.8kg/m2)
- Wing Area 24.1ft2 (2.2m2)
- Drag Points 8506
Parts
- Number of Parts 53
- Control Surfaces 0
- Performance Cost 187
@PapaKernels noo bro i didn't meant that
I meant some funky tree stuff
For example @RedFox65
Just put that in the vertical rotator
smooth(Pitch= 0 ? 0 : sign(Pitch/10), abs(Pitch/10))
And that in the horizontal rotator
smooth(Roll = 0 ? 0 : sign(Roll/10), abs(Roll/10))
And thank me later. Or don't.. You kno- uh im over thinking
@M7MD_E04 oh I have not tried it yet but I will when I make the v4 ver,
@RedFox65 soo, you tried it? How is it?
@RedFox65 it's ok im dumb i shouldn't call it "smooth function"
It's a function but idk how to connect it to the line
Nvm im dumb
@M7MD_E04 oooooohhhhhhhhh ok
@RedFox65 continue improving the aa gun, im here for it
I like that stuff
@RedFox65 ok will do. thanks!
@PapaKernels you can do anything you want with it.... But just give me credit
@RedFox65 if its ok with you
@RedFox65 yea sure, i might take this idea and push it to my quad bofors
@PapaKernels @Simpleplaner656 @Embo @M7MD_E04 @smolensk.
Since you guys seem to like this, why don't I continue improving the aa gun
@PapaKernels ohhh ok thank you
@RedFox65 i never would have thought to use that, that interesting. and the smoothing is right in the fuselage menu, its right under the buoyancy slider.
@M7MD_E04 um how do I use smooth function?
@PapaKernels yeah I used a second set of cannons to make the shell ejection
@Simpleplaner656 it is a second set of cannons, Ive been experimenting with that
@PapaKernels Shell ejection looks like a second set of cannons
53 parts, with shell ejection...... something seems wrong here, with shell ejection it should be way more..
Why don't you use smooth function? It'll be a lot easier to use
Nope, @RedFox65 was first, he created it @smolensk
first