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Scorpion TD Mk 1

147k Pilotmario  8.5 years ago
75 downloads
Auto Credit Based on Pilotmario's Scorpion Light Tank Mk 1

Press (1) to activate main gun. Press (2) to activate commander's cupola. Press (3) to activate driver's, gunner's, and commander's hatch. To steer, use VTOL for left track and Trim for right track. To aim weapons, use Pitch for elevation and Roll for traverse. To open hatches, use Throttle. The Scorpion TD program was a two-part program which aimed to increase the firepower of the Scorpion light tank. The Scorpion light tank, while light, mobile, and generally seen as successful, only had a 30mm automatic cannon. While suitable against light armor, infantry, and rudimentary fortifications, they struggled against much heavier opposition such as heavy bunkers and main battle tanks. This is the Mk 1 variant, armed with a 90mm railgun that have been in storage for some time. As soft targets were to be expected, a high-explosive projectile was provided. This 90mm railgun could knock out an Artemis frontally at 12 miles away, while it could do the same to a Tiger III at 14 miles away. However, the 90mm gun was fitted in a casemate mount, meaning it could not engage targets which were not in front of it. Limited traverse was not deemed an issue, however; the Stingray tank destroyer, which featured a similar gun, had a similarly limited traverse, had less armor, and could only fire to the rear, and was considered successful. The machine is currently in combat trials.

General Characteristics

  • Predecessor Scorpion Light Tank Mk 1
  • Successors 1 airplane(s)
  • Created On Windows
  • Wingspan 9.8ft (3.0m)
  • Length 24.5ft (7.5m)
  • Height 7.5ft (2.3m)
  • Empty Weight 7,517lbs (3,409kg)
  • Loaded Weight 12,906lbs (5,854kg)

Performance

  • Wing Loading 38,369.4lbs/ft2 (187,336.0kg/m2)
  • Wing Area 0.3ft2 (0.0m2)
  • Drag Points 4596

Parts

  • Number of Parts 84
  • Control Surfaces 0
  • Performance Cost 559
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    147k Pilotmario

    We find no use for light fighters other than as a point interceptor, a role taken over by SAM. Light fighters may be nimble and deadly in a dogfight, but is inferior to a proper air superiority jet such as the Viper and Cobra, which has comparable performance and agility with superior endurance and firepower. @PINK

    8.5 years ago
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    67.8k PINK

    Yeah, however, these were mainly going to be used as second line naval fighters and trainers. We consider the FL-20 and FL-21 families suffeceint for naval operations, and they don't need replacing. Nor due the Bevies. @Pilotmario

    8.5 years ago
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    147k Pilotmario

    Our experience with such fighters indicated good performance and maneuverability, they also had poor endurance. As our fighters are expected to operate for long periods in the air, large weapons load and endurance is far more important than maneuverability. @PINK

    8.5 years ago
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    67.8k PINK

    Sadly, it may be canceled. @Pilotmario

    8.5 years ago
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    147k Pilotmario

    Thanks! @BaconAircrafts

    8.5 years ago
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    147k Pilotmario

    No. @PINK

    8.5 years ago
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    Now thats cool!

    8.5 years ago
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    67.8k PINK

    I was talking about making a light weight, twin-engine, jet fighter. @Pilotmario

    8.5 years ago
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    147k Pilotmario

    @General360 Thanks!

    8.5 years ago
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    147k Pilotmario

    @PINK Nope. The machine is based on the hull of the Scorpion light tank.

    8.5 years ago
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    67.8k PINK

    Is there a way to make an engine require less air? @Pilotmario

    8.5 years ago
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    147k Pilotmario

    @Devilsfish Thanks!

    8.5 years ago
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    13.3k Devilsfish

    Nice :)!

    8.5 years ago