Helicopter concept
I messed around this concept for a while, and is "my" concept. I fear the controls are very different from a real chopper, but this is.
Thrust = Engine rotation speed
VTOL = Rotor pitch. UP for go up, down for go down. Neutral does nothing
TRIM UP = Nose down for forward
TRIM DOWN = Tail down for braking and going reverse. Trimming down open also two airbrakes.
Normal 3 axis controll are a bit complex, but you will feel them "normal". But when you roll, you also yawn. When you yawn BTW you only yawn
TO TAKE PRATICE:
Put engine at 35%, and play with VTOL for go in air then land safely, going only up and down vertically.
AFTER THIS:
Take off then play with VTOL and TRIM to follow the landstrip and land at other end, remaining at same altitude. You may need some yawn.
3RD STEP:
Learn to turn using roll. Be prepared to use also yawn to stop strange movements.
If you will be able to land on a ship, you are aces of "Baldovino's choppers".
IMPORTANT NOTE: NOT SUITABLE WITH AI.
Specifications
General Characteristics
- Successors 7 airplane(s) +21 bonus
- Created On Windows
- Wingspan 25.3ft (7.7m)
- Length 27.5ft (8.4m)
- Height 9.6ft (2.9m)
- Empty Weight 1,417lbs (643kg)
- Loaded Weight 4,821lbs (2,187kg)
Performance
- Horse Power/Weight Ratio 0.622
- Wing Loading 157.2lbs/ft2 (767.5kg/m2)
- Wing Area 30.7ft2 (2.8m2)
- Drag Points 2650
Parts
- Number of Parts 45
- Control Surfaces 3
- Performance Cost 162
Needs some huge hidden vert stabes