Wasp 2.0
Background
The original Wasp was a ground attack aircraft with heavy weapons. It was not agile enough to complete its reconnaissance missions, so the Wasp 2.0 was made. The Wasp 2.0 was very agile. It was armed with one missile to eliminate ground targets. It was also loaded with lots of countermeasures. There was also a mini-gun that popped out of the bottom of the fuselage used for eliminating airborne threats and canards to improve agility.
Features
Pop Out Gun
Just a mini-gun that pops out of the bottom of the plane.
Custom Airbrake
A custom airbrake. This actually works. It brings the plane down to an idea landing speed. No more default airbrakes that stop the plane in midair.
Delta Wings and Canards
Delta wings I guess?
Controls
Pitch: Pitch
Roll: Roll
Yaw: Yaw
Trim: Trim
Brake: Landing Gear brakes and Airbrake
AG1:Nothing
AG2: Arresting Hook
AG3: Nothing
AG4: Nothing
AG5: Nothing
AG6: Nothing
AG7: Nothing
AG8: Nothing
Landing Gear: Landing Gear
Fire Weapons: Launch Inferno
Fire Countermeasures: Launch Countermeasures
Fire Guns: Fire Pop Out Mini-gun
Notes
Any potato device can run this. This will be updated in the future when I come up with more ideas.
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Specifications
General Characteristics
- Predecessor Wasp
- Created On iOS
- Wingspan 24.3ft (7.4m)
- Length 43.4ft (13.2m)
- Height 12.0ft (3.6m)
- Empty Weight 14,728lbs (6,680kg)
- Loaded Weight 18,676lbs (8,471kg)
Performance
- Power/Weight Ratio 3.609
- Wing Loading 47.3lbs/ft2 (230.9kg/m2)
- Wing Area 394.9ft2 (36.7m2)
- Drag Points 3058
Parts
- Number of Parts 49
- Control Surfaces 6
- Performance Cost 416